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56,681 players on Rust servers right now 11,752 servers online 3,410 with players on 130 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,895, the top 70% of all ranked servers.
  • The current map has been up 26d 10h, since Friday 2 October, 12:21 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,895ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,895 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
379 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
223 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
67 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
85 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at nameserver?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does nameserver wipe, and at what times?

The record holds too few of nameserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 26 days 10 hours.

Tags and categories

Where does nameserver appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on nameserver carry?

gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list nameserver publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on nameserver?

nameserver reads offline at the moment; the last sighting was 26 days 10 hours ago.

What position does nameserver hold among Rust servers?

On player hours for the past seven days, nameserver sits at #15,895, inside the top 70% of ranked servers.

Rules and settings

What rules does nameserver enforce, and which settings does it use?

No gather rate appears in the name nameserver. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for nameserver?

The map on nameserver is procedural, made by the game itself.

Server details

Where does nameserver sit geographically?

No region is published by nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 84.53.216.90:28015 is its address.

What version of Rust is running on nameserver?

The setup on nameserver is Rust network protocol 2632 and build 160556 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is nameserver, and is it online at the moment?

nameserver is currently offline, with its last appearance 26 days 10 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 2 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to nameserver?

Enter client.connect 84.53.216.90:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2632
Protocol The server runs protocol 2632, so match that version to join.
cs160556
Build The game build is 160556.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.