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73,772 players on Rust servers right now 11,744 servers online 3,676 with players on 137 fresh wipes in the last three hours REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,462, the top 47% of all ranked servers.
  • The current map has been up 9d 19h, since Sunday 18 October, 18:12 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#10,462ranktop 47%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

Players

AveragePeak
0123414:0023:0008:0017:0002:0011:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020014:0023:0008:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,462 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Sun 18 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 41 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 3
Lasted
16.5 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.2 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 543 on average
673 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
433 / 475
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 308 on average
40 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 308 on average
54 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 268 on average
230 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 266 on average
127 / 175

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 41 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 3.

How often does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE wipe, and at what times?

Wipes on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 19 hours.

Tags and filters

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE appear in Rust Live Stats lists and filters?

On Rust Live Stats, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE signify?

These are the tags REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE makes public: gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE at the moment?

0 of REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE's 50 slots are filled right now. The seven-day average is 0 players, with a peak of 2.

How does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE compare with other Rust servers in the rankings?

On player hours for the past seven days, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sits at #10,462, inside the top 47% of ranked servers.

Rules and settings

Which settings and rules are in force on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

No gather rate appears in the name REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs a game-generated procedural map: size 3,000, seed 190440001. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE sit geographically?

Nothing on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.1.29.131:28015.

How well does REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE perform?

The average server fps was 162 over the last 48 hours; the lowest was 135. Entity count reached 49,367: buildings, deployables and the rest of the world. Memory use peaked at 1,883 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Rust network protocol 2635 and build 168909 on Linux is what REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE runs. To join, your game must use the same protocol; Steam handles the update for you.

Is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE up now, and how steady is its uptime?

At the time of this update, REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE is live. The uptime it reports puts the last restart at about 2 days 5 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What steps connect you to REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.1.29.131:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.