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35,650 players on Rust servers right now 11,617 servers online 2,906 with players on 66 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,792, the top 61% of all ranked servers.
  • The current map has been up 22d 12h, since Monday 5 October, 17:34 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,792ranktop 61%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,792 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
262 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
169 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
81 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
20 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Server Name show up in?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): The slot count is 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Server Name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 22 days 12 hours ago.

What position does My Server Name hold among Rust servers?

Player hours over seven days put My Server Name at #13,792, in the top 61% of all ranked servers.

Rules and settings

What settings and rules does My Server Name run?

No gather rate appears in the name My Server Name. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server Name?

My Server Name uses a procedural map, which the game generates.

About the server

What location is My Server Name in?

Nothing on My Server Name states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 85.104.69.143:28015.

What Rust version is My Server Name on?

My Server Name operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Server Name, and is it online at the moment?

At the time of this update, My Server Name is down, last seen 22 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.

Getting on

What steps connect you to My Server Name?

Enter client.connect 85.104.69.143:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players The slot count is 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build This server runs game build 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.