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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 108 fresh wipes in the last three hours LOST RUST PVE: 5 players on now Updated every five minutes

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LOST RUST PVE

Key points

  • 5 of 100 players are on now, 5% full.
  • Over the last seven days it averages 4 players, with a peak of 12.
  • It ranks #1,555, the top 7% of all ranked servers.
  • The current map has been up 13d 1h, since Thursday 15 October, 16:24 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 29 October at 16:24 UTC, in 22h.
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biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 5 of 100 players

5/ 100players now 5% full
47-day averagepeak 12
#1,555ranktop 7%
13d agolast wipebiweekly schedule
22hnext wipeThu 29 Oct, 16:24 UTC

Players on LOST RUST PVE

Players

AveragePeak
0510152019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,555 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 22h

from its schedule tag

Next wipe Thursday 29 October, 16:24 UTC, in 22h. Its biweekly schedule tag · low confidence

12.3 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
14wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 22h
    Thu 29 Oct, 16:24 UTC
  2. 8d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 14d 22h
    Thu 12 Nov, 16:24 UTC
  4. 28d 22h
    Thu 26 Nov, 16:24 UTC
  5. 36d 0h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 42d 22h
    Thu 10 Dec, 16:24 UTC

The first 48 hours of its last wipes

Thu 15 OctSat 3 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 21 hours in.

Wipes

newest first

Wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
3

Wipe peaks at 15 players

Peak
15
Crowd
halved by day 10
Lasted
12.3 days
Players before
5

Force wipe peaks at 15 players

Peak
15
Crowd
–
Lasted
1.6 days
Players before
3

Wipe peaks at 12 players

Peak
12
Crowd
halved by day 11
Lasted
14.1 days
Players before
7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
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TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
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groups of 8+ · biweekly · 50 on average
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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at LOST RUST PVE?

Recent wipes on this server averaged a peak of 14 players at their busiest. Peak population on the latest wipe came 21 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 10.5.

On what timetable does LOST RUST PVE wipe?

With too few of LOST RUST PVE's wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 16:24 UTC its next wipe falls due. This world dates from 13 days 1 hours. Its tags set out a wipe schedule of every two weeks.

Tags and filters

Where does LOST RUST PVE appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists LOST RUST PVE fits: Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the tags listed for LOST RUST PVE signify?

These are the tags LOST RUST PVE makes public: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is LOST RUST PVE at the moment?

Live now: 5 players on LOST RUST PVE, out of 100 slots. Peak over the past week: 12. Average: 4 players. The busiest hour in the past 48 was 14:00 UTC, averaging 11 players.

Where does LOST RUST PVE sit in the server rankings?

On player hours for the past seven days, LOST RUST PVE sits at #1,555, inside the top 7% of ranked servers.

Map and rules

What settings and rules does LOST RUST PVE run?

The name LOST RUST PVE carries no gather rate. The default applies: 8 players to a group. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LOST RUST PVE?

Size 4,250, seed 630951396: that is the procedural map the game generates for LOST RUST PVE. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

Where does LOST RUST PVE sit geographically?

There is no region from LOST RUST PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.12.211.252:28015.

Is performance on LOST RUST PVE steady?

Server fps averaged 56 over the last 48 hours, with a low of 30. It supported up to 142,988 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,047 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is LOST RUST PVE on?

LOST RUST PVE operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is LOST RUST PVE up now, and how steady is its uptime?

At the time of this update, LOST RUST PVE is live. The uptime it reports puts the last restart at about 15 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto LOST RUST PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.12.211.252:28015. You can find its website at https://lostrust.online/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.