The count
Live coverage · Rust server
Gamed!de
Offline Gamed!de is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 8 players are on at the last check, 12% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,779, the top 35% of all ranked servers.
- The current map has been up 10d 21h, since Sunday 18 October, 21:52 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamed!de
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,779 today
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 18 October 2026, 19:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 18 October 2026, 10:12 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Gamed!de?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 1 hours in.
How often does Gamed!de wipe, and at what times?
The record holds too few of Gamed!de's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 10 days 21 hours.
Tags and categories
Which Rust Live Stats filters and lists does Gamed!de show up in?
These are the Rust Live Stats lists Gamed!de fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on Gamed!de carry?
These are the tags Gamed!de makes public: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Gamed!de at the moment?
Gamed!de is not online at the moment, having last been seen 25 hours ago. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 17:00 UTC, at 1 players on average.
What position does Gamed!de hold among Rust servers?
Ranked by seven-day player hours, Gamed!de is #7,779, placing it in the top 35% of ranked servers.
Settings and map
What settings and rules does Gamed!de run?
Nothing in the name of Gamed!de states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on Gamed!de?
Gamed!de runs a game-generated procedural map: size 2,500, seed 6738. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Gamed!de sit geographically?
Nothing on Gamed!de states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.14.194.1:28015.
How well does Gamed!de perform?
It never went below 26 server fps in the last 48 hours, averaging 30. Buildings, deployables and everything else in the world added up to a maximum of 31,513 entities. The highest memory usage was 1,985 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Gamed!de on?
The setup on Gamed!de is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Gamed!de stay online, and is it up right now?
As of now, Gamed!de is offline; the last sighting was 25 hours ago. About 2 minutes ago is when it last restarted, according to its uptime. It was online for 84 of 168 hours in the last 7 full days, or 50% of the time. Rust Live Stats has tracked it since 17 October 2026.
Getting on
What is the way to connect to Gamed!de?
Enter client.connect 85.14.194.1:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.