The count
LiveLive coverage · Rust server
Gamed!de
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,404, the top 69% of all ranked servers.
- The current map has been up 6d 23h, since Tuesday 20 October, 23:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamed!de
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,404 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Gamed!de wipe?
Too few wipes are recorded for Gamed!de to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does Gamed!de show up in?
On Rust Live Stats, Gamed!de is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Gamed!de?
These are the tags Gamed!de makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Gamed!de right now?
0 of Gamed!de's 10 slots are filled right now. Averaged over seven days: 0 players.
How does Gamed!de compare with other Rust servers in the rankings?
Player hours over seven days put Gamed!de at #15,404, in the top 69% of all ranked servers.
Map and rules
What settings and rules does Gamed!de run?
The name Gamed!de carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on Gamed!de?
A procedural map of 2,500 with seed 6738, generated by the game, runs on Gamed!de. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is Gamed!de hosted in?
Nothing on Gamed!de states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.14.194.222:28015.
Is performance on Gamed!de steady?
Server fps averaged 30 over the last 48 hours, with a low of 30. Entity count reached 31,146: buildings, deployables and the rest of the world. Up to 2,249 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What Rust version is Gamed!de on?
The setup on Gamed!de is Rust network protocol 2634 and build 167781 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Gamed!de, and is it online at the moment?
Right now Gamed!de is online. The uptime it reports puts the last restart at about 6 days 21 hours ago. It was online for 144 of 144 hours in the last 6 full days, or 100% of the time. Rust Live Stats has tracked it since 20 October 2026.
Connecting
What is the way to connect to Gamed!de?
Enter client.connect 85.14.194.222:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.