The count
LiveLive coverage · Rust server
Gamed!de
Key points
- 0 of 8 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,019, the top 32% of all ranked servers.
- The current map has been up 12d 1h, since Friday 16 October, 16:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamed!de
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,019 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Gamed!de wipe?
Gamed!de's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 12 days 1 hours.
Tags and filters
Which Rust Live Stats filters and lists does Gamed!de show up in?
On Rust Live Stats, Gamed!de is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Gamed!de?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp8 (Max players): The slot count is 8; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Gamed!de publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Gamed!de at the moment?
Gamed!de is carrying 0 players at the moment, with 8 slots in total. Averaged across seven days, 0 players; the peak was 1.
How does Gamed!de compare with other Rust servers in the rankings?
On player hours for the past seven days, Gamed!de sits at #7,019, inside the top 32% of ranked servers.
Settings and map
Which settings and rules are in force on Gamed!de?
Nothing in the name of Gamed!de states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.
Which map is live on Gamed!de?
Size 2,500, seed 6738: that is the procedural map the game generates for Gamed!de. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Gamed!de hosted in?
No region is published by Gamed!de. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.14.194.247:28015.
Is performance on Gamed!de steady?
Server fps averaged 30 over the last 48 hours, with a low of 15. Buildings, deployables and everything else in the world added up to a maximum of 31,477 entities. The highest memory usage was 2,656 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Gamed!de on?
The setup on Gamed!de is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is Gamed!de up now, and how steady is its uptime?
Gamed!de is up and running at this moment. About 5 days 2 hours ago is when it last restarted, according to its uptime. It was online for 120 of 168 hours in the last 7 full days, or 71% of the time. Rust Live Stats has tracked it since 16 October 2026.
Getting on
What is the way to connect to Gamed!de?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.194.247:28015.