The count
LiveLive coverage · Rust server
Gamed!de
Key points
- 0 of 8 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #6,833, the top 31% of all ranked servers.
- The current map has been up 1d 2h, since Wednesday 28 October, 21:25 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Gamed!de
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,833 today
Rank
daily · 1 is bestTop 31% of all ranked servers, and #394 of the quad servers (top 48%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Gamed!de wipe, and at what times?
Too few wipes are recorded for Gamed!de to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 hours.
Tags and categories
Which Rust Live Stats filters and lists does Gamed!de show up in?
The Rust Live Stats lists that include Gamed!de are Modded Rust servers live now. Under the filters Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days it appears on the server list.
How should you read the tags on Gamed!de?
The server browser reads gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp8 (Max players): Slots: 8; ts4 (Group limit): Each team holds 4 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Gamed!de publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is Gamed!de at the moment?
0 of Gamed!de's 8 slots are filled right now. Averaged across seven days, 1 players; the peak was 2. Peak hour over 48 hours: 19:00 UTC, at 2 players on average.
What position does Gamed!de hold among Rust servers?
Player hours over seven days put Gamed!de at #6,833, in the top 31% of all ranked servers. Ranked against other quad servers, it comes in at #394.
Settings and map
Which settings and rules are in force on Gamed!de?
Nothing in the name of Gamed!de states a gather rate. quad sets the cap: 4 players per group. It runs softcore, The easier Facepunch mode, where you keep some loot. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on Gamed!de?
A procedural map of 4,500 with seed 574638291, generated by the game, runs on Gamed!de. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Gamed!de hosted in?
Nothing on Gamed!de states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.14.195.10:28015.
How well does Gamed!de perform?
Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 126,281 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,798 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Gamed!de on?
Gamed!de operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Is Gamed!de up now, and how steady is its uptime?
Right now Gamed!de is online. Based on the uptime it reports, the last restart was about 9 hours ago. On 28 October 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to Gamed!de?
Enter client.connect 85.14.195.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.