The count
LiveLive coverage · Rust server
4Netplayers Rust Server
Key points
- 0 of 16 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 13d 18h, since Thursday 15 October, 10:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 15 October 2026, 10:11 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on 4Netplayers Rust Server?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.
When does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 13 days 18 hours.
Tags and filters
Where does 4Netplayers Rust Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists 4Netplayers Rust Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What do the tags listed for 4Netplayers Rust Server signify?
gmvanilla (Game mode): The mode is vanilla survival; mp16 (Max players): 16 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list 4Netplayers Rust Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How full is 4Netplayers Rust Server at the moment?
Live now: 0 players on 4Netplayers Rust Server, out of 16 slots. Across the past week the average was 0 players.
How does 4Netplayers Rust Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server is #15,349, placing it in the top 69% of ranked servers.
Settings and map
Which settings and rules are in force on 4Netplayers Rust Server?
Nothing in the name of 4Netplayers Rust Server states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on 4Netplayers Rust Server?
Size 4,000, seed 2147483647: that is the procedural map the game generates for 4Netplayers Rust Server. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does 4Netplayers Rust Server sit geographically?
No region is published by 4Netplayers Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.14.206.27:23400.
Is performance on 4Netplayers Rust Server steady?
Server fps averaged 30 over the last 48 hours, with a low of 30. It supported up to 99,120 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,000 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on 4Netplayers Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is 4Netplayers Rust Server, and is it online at the moment?
Right now 4Netplayers Rust Server is online. The uptime it reports puts the last restart at about 3 days 19 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to 4Netplayers Rust Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.14.206.27:23400.