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53,558 players on Rust servers right now 11,668 servers online 3,336 with players on 86 fresh wipes in the last three hours 4Netplayers Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

4Netplayers Rust Server

Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,379, the top 70% of all ranked servers.
  • The current map has been up 10d 10h, since Saturday 17 October, 23:08 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,379ranktop 70%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on 4Netplayers Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,379 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
14.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 538 on average
478 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
316 / 325
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 316 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 315 on average
35 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 275 on average
160 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
77 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on 4Netplayers Rust Server?

Recent wipes on this server averaged a peak of 0 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 10 hours.

Tags and filters

Which Rust Live Stats filters and lists does 4Netplayers Rust Server show up in?

These are the Rust Live Stats lists 4Netplayers Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on 4Netplayers Rust Server carry?

These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is 4Netplayers Rust Server at the moment?

4Netplayers Rust Server is not online at the moment, having last been seen 7 days 17 hours ago.

Where does 4Netplayers Rust Server sit in the server rankings?

Ranked by seven-day player hours, 4Netplayers Rust Server is #15,379, placing it in the top 70% of ranked servers.

Map and rules

What rules does 4Netplayers Rust Server enforce, and which settings does it use?

Nothing in the name of 4Netplayers Rust Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is in use on 4Netplayers Rust Server?

4Netplayers Rust Server runs a game-generated procedural map: size 2,200, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does 4Netplayers Rust Server sit geographically?

Nothing on 4Netplayers Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.210.9:21800 is its address.

What version of Rust is running on 4Netplayers Rust Server?

4Netplayers Rust Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is 4Netplayers Rust Server up now, and how steady is its uptime?

As of now, 4Netplayers Rust Server is offline; the last sighting was 7 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.

Getting on

What steps connect you to 4Netplayers Rust Server?

Enter client.connect 85.14.210.9:21800 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.