The count
Live coverage · Rust server
4Netplayers Rust Server
Offline 4Netplayers Rust Server is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,379, the top 70% of all ranked servers.
- The current map has been up 10d 10h, since Saturday 17 October, 23:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 4Netplayers Rust Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,379 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 17 October 2026, 19:46 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 3 October 2026, 07:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 14.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on 4Netplayers Rust Server?
Recent wipes on this server averaged a peak of 0 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.
On what timetable does 4Netplayers Rust Server wipe?
4Netplayers Rust Server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 10 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does 4Netplayers Rust Server show up in?
These are the Rust Live Stats lists 4Netplayers Rust Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on 4Netplayers Rust Server carry?
These are the tags 4Netplayers Rust Server makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is 4Netplayers Rust Server at the moment?
4Netplayers Rust Server is not online at the moment, having last been seen 7 days 17 hours ago.
Where does 4Netplayers Rust Server sit in the server rankings?
Ranked by seven-day player hours, 4Netplayers Rust Server is #15,379, placing it in the top 70% of ranked servers.
Map and rules
What rules does 4Netplayers Rust Server enforce, and which settings does it use?
Nothing in the name of 4Netplayers Rust Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is in use on 4Netplayers Rust Server?
4Netplayers Rust Server runs a game-generated procedural map: size 2,200, seed 1234567890. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does 4Netplayers Rust Server sit geographically?
Nothing on 4Netplayers Rust Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.14.210.9:21800 is its address.
What version of Rust is running on 4Netplayers Rust Server?
4Netplayers Rust Server operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Is 4Netplayers Rust Server up now, and how steady is its uptime?
As of now, 4Netplayers Rust Server is offline; the last sighting was 7 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
Getting on
What steps connect you to 4Netplayers Rust Server?
Enter client.connect 85.14.210.9:21800 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.