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89,250 players on Rust servers right now 11,880 servers online 4,029 with players on 162 fresh wipes in the last three hours Ray's Local Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Ray's Local Server

Offline Ray's Local Server is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,244, the top 65% of all ranked servers.
  • The current map has been up 8d 7h, since Monday 19 October, 12:54 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,244ranktop 65%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ray's Local Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,244 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct9 Oct13 Oct18 Oct22 Oct26 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 19 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7.1 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
782 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
119 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
393 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
253 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
188 / 300

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Ray's Local Server?

At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.

When does Ray's Local Server wipe?

The record holds too few of Ray's Local Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 8 days 7 hours.

Tags and categories

Where does Ray's Local Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, Ray's Local Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Ray's Local Server carry?

gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list Ray's Local Server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Ray's Local Server at the moment?

Last seen 8 days 6 hours ago, Ray's Local Server is offline right now.

Where does Ray's Local Server sit in the server rankings?

Ranked by seven-day player hours, Ray's Local Server is #14,244, placing it in the top 65% of ranked servers.

Settings and map

Which settings and rules are in force on Ray's Local Server?

The name Ray's Local Server carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

About the server

Which region is Ray's Local Server hosted in?

No region is published by Ray's Local Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.145.208.129:28015.

What version of Rust is running on Ray's Local Server?

Ray's Local Server operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Ray's Local Server, and is it online at the moment?

At the time of this update, Ray's Local Server is down, last seen 8 days 6 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 5 October 2026.

Connecting

What is the way to connect to Ray's Local Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.145.208.129:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.