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43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours [AU] Dead Signal | Monthly: 0 players on now Updated every five minutes

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[AU] Dead Signal | Monthly

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 5.
  • It ranks #3,816, the top 17% of all ranked servers.
  • The current map has been up 15d 5h, since Wednesday 14 October, 02:56 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
17-day averagepeak 5
#3,816ranktop 17%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on [AU] Dead Signal | Monthly

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,816 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla +
OC · groups of 16+ · monthly · 1 on average
1 / 75
Rustafied.com - AU Main
OC · groups of 16+ · weekly · 144 on average
640 / 650
Rustafied.com - AU Monday
OC · groups of 16+ · weekly · 121 on average
76 / 100
Rustopia.gg - AU Main
OC · groups of 12+ · weekly · 56 on average
122 / 150
Rustafied.com - AU Long
OC · groups of 16+ · monthly · 29 on average
28 / 100
Rustafied.com - AU Friday
OC · groups of 16+ · weekly · 29 on average
6 / 100

Quick answers

from the figures on this page

Wipe days

On what timetable does [AU] Dead Signal | Monthly wipe?

The record holds too few of [AU] Dead Signal | Monthly's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 15 days 5 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does [AU] Dead Signal | Monthly show up in?

These are the Rust Live Stats lists [AU] Dead Signal | Monthly fits: Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on [AU] Dead Signal | Monthly?

These are the tags [AU] Dead Signal | Monthly makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on [AU] Dead Signal | Monthly?

[AU] Dead Signal | Monthly is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 5. Average: 1 players. The busiest hour in the past 48 was 09:00 UTC, averaging 1 players.

What position does [AU] Dead Signal | Monthly hold among Rust servers?

On player hours for the past seven days, [AU] Dead Signal | Monthly sits at #3,816, inside the top 17% of ranked servers.

Rules and settings

Which settings and rules are in force on [AU] Dead Signal | Monthly?

Nothing in the name of [AU] Dead Signal | Monthly states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on [AU] Dead Signal | Monthly?

A procedural map of 3,000 with seed 12345, generated by the game, runs on [AU] Dead Signal | Monthly. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does [AU] Dead Signal | Monthly sit geographically?

No region tag is published, though the name of [AU] Dead Signal | Monthly points to Oceania. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.155.189.54:28015.

What is performance like on [AU] Dead Signal | Monthly?

It never went below 37 server fps in the last 48 hours, averaging 100. Buildings, deployables and everything else in the world added up to a maximum of 48,260 entities. The highest memory usage was 2,143 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [AU] Dead Signal | Monthly on?

The setup on [AU] Dead Signal | Monthly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is [AU] Dead Signal | Monthly, and is it online at the moment?

At the time of this update, [AU] Dead Signal | Monthly is live. About 13 hours ago is when it last restarted, according to its uptime. 142 of 144 hours were online in the last 6 full days, giving 99% uptime. Rust Live Stats has tracked it since 22 October 2026.

Getting on

What is the way to connect to [AU] Dead Signal | Monthly?

Enter client.connect 85.155.189.54:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://radiantplay.com.au.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.