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Live
64,938 players on Rust servers right now 11,790 servers online 3,582 with players on 124 fresh wipes in the last three hours My Staging Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Staging Test Server

Offline My Staging Test Server is not on the server list right now. The figures below are from when it was last seen, 39d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412.
  • The current map has been up 41d 8h, since Thursday 17 September, 14:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,412rankno region published
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Staging Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
468 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
84 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
104 / 200

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on My Staging Test Server?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does My Staging Test Server wipe, and at what times?

Too few wipes are recorded for My Staging Test Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 41 days 8 hours.

Lists and tags

Which Rust Live Stats filters and lists does My Staging Test Server show up in?

On Rust Live Stats, My Staging Test Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What do the tags listed for My Staging Test Server signify?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164795 (Build): Build: 164795; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list My Staging Test Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on My Staging Test Server?

My Staging Test Server reads offline at the moment; the last sighting was 39 days 9 hours ago.

Where does My Staging Test Server sit in the server rankings?

Player hours over seven days put My Staging Test Server at #15,412, in the top – of all ranked servers.

Rules and settings

Which settings and rules are in force on My Staging Test Server?

Nothing in the name of My Staging Test Server states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Staging Test Server?

My Staging Test Server uses a procedural map, which the game generates.

Server details

What location is My Staging Test Server in?

No region is published by My Staging Test Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.155.228.58:28015 is its address.

What Rust version is My Staging Test Server on?

Rust network protocol 2633 and build 164795 on Windows is what My Staging Test Server runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Staging Test Server, and is it online at the moment?

As of now, My Staging Test Server is offline; the last sighting was 39 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 14 September 2026.

Connecting

How do you get onto My Staging Test Server?

Enter client.connect 85.155.228.58:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs164795
Build Build: 164795.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.