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79,533 players on Rust servers right now 11,830 servers online 3,721 with players on 259 fresh wipes in the last three hours LECKING: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

LECKING

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #13,714, the top 62% of all ranked servers.
  • The current map has been up 27d 20h, since Thursday 1 October, 17:56 UTC.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 4h, with the force wipe.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#13,714ranktop 62%
27d agolast wipeno schedule published
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

Players on LECKING

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

How the server is running

Server performance

02.557.51015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,714 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 4h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 4h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 4h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Force wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
566 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
161 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
175 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
348 / 225

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at LECKING?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does LECKING wipe?

Nothing wipes LECKING but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 20 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does LECKING show up in?

These are the Rust Live Stats lists LECKING fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for LECKING signify?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which LECKING publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on LECKING right now?

LECKING is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 1. Average: 0 players. Peak hour over 48 hours: 09:00 UTC, at 1 players on average.

What position does LECKING hold among Rust servers?

Player hours over seven days put LECKING at #13,714, in the top 62% of all ranked servers.

Map and rules

What settings and rules does LECKING run?

Nothing in the name of LECKING states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LECKING?

LECKING runs a game-generated procedural map: size 4,000, seed 3452. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is LECKING hosted in?

Nothing on LECKING states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.190.161.161:11300.

What is performance like on LECKING?

It never went below 10 server fps in the last 48 hours, averaging 10. Buildings, deployables and everything else in the world added up to a maximum of 90,175 entities. Up to 2,229 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is LECKING on?

Rust network protocol 2635 and build 168909 on Windows is what LECKING runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is LECKING, and is it online at the moment?

Right now LECKING is online. Based on the uptime it reports, the last restart was about 7 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 1 October 2026.

Getting on

What is the way to connect to LECKING?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.190.161.161:11300.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.