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62,070 players on Rust servers right now 11,772 servers online 3,548 with players on 127 fresh wipes in the last three hours Local Rust Bot Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Rust Bot Test

Offline Local Rust Bot Test is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,648, the top 62% of all ranked servers.
  • The current map has been up 17d 23h, since Saturday 10 October, 22:31 UTC.
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moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,648ranktop 62%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Rust Bot Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,648 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
256 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 238 on average
258 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
105 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
14 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
57 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
9 / 100

Quick answers

from the figures on this page

Wipe schedule

When does Local Rust Bot Test wipe?

Too few wipes are recorded for Local Rust Bot Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 17 days 23 hours.

Lists and tags

Where does Local Rust Bot Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Local Rust Bot Test fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What do the tags listed for Local Rust Bot Test signify?

These are the tags Local Rust Bot Test makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Local Rust Bot Test at the moment?

Last seen 17 days 19 hours ago, Local Rust Bot Test is offline right now.

What position does Local Rust Bot Test hold among Rust servers?

Player hours over seven days put Local Rust Bot Test at #13,648, in the top 62% of all ranked servers.

Map and rules

Which settings and rules are in force on Local Rust Bot Test?

No gather rate appears in the name Local Rust Bot Test. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is off.

Which map is live on Local Rust Bot Test?

Local Rust Bot Test uses a procedural map, which the game generates.

Server facts

What location is Local Rust Bot Test in?

There is no region from Local Rust Bot Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.193.1.200:28015.

What version of Rust is running on Local Rust Bot Test?

The setup on Local Rust Bot Test is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Local Rust Bot Test up now, and how steady is its uptime?

As of now, Local Rust Bot Test is offline; the last sighting was 17 days 19 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.

How to join

What steps connect you to Local Rust Bot Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.193.1.200:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.