The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 16d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,547, the top 71% of all ranked servers.
- The current map has been up 16d 10h, since Monday 12 October, 11:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,547 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Name of Server as Shown on the Client Server List wipe, and at what times?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 16 days 10 hours.
Tags and filters
Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Name of Server as Shown on the Client Server List signify?
These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs167617 (Build): Build: 167617; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Name of Server as Shown on the Client Server List at the moment?
Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 16 days 10 hours ago.
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #15,547, inside the top 71% of ranked servers.
Map and rules
What settings and rules does Name of Server as Shown on the Client Server List run?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
Server details
Where does Name of Server as Shown on the Client Server List sit geographically?
There is no region from Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.193.10.149:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 167617 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update for you.
Does Name of Server as Shown on the Client Server List stay online, and is it up right now?
Name of Server as Shown on the Client Server List is currently offline, with its last appearance 16 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 12 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Name of Server as Shown on the Client Server List?
Enter client.connect 85.193.10.149:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.