The count
Live coverage · Rust server
TEST
Offline TEST is not on the server list right now. The figures below are from when it was last seen, 30d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,559, the top 61% of all ranked servers.
- The current map has been up 30d 17h, since Tuesday 29 September, 05:28 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,559 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 29 September 2026, 05:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on TEST?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
How often does TEST wipe, and at what times?
The record holds too few of TEST's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 30 days 17 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TEST show up in?
These are the Rust Live Stats lists TEST fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on TEST carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is TEST at the moment?
TEST reads offline at the moment; the last sighting was 30 days 14 hours ago.
How does TEST compare with other Rust servers in the rankings?
Ranked by seven-day player hours, TEST is #14,559, placing it in the top 61% of ranked servers.
Map and rules
What rules does TEST enforce, and which settings does it use?
No gather rate appears in the name TEST. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on TEST?
The map on TEST is procedural, made by the game itself.
Server details
What location is TEST in?
There is no region from TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.198.104.160:28015 is its address.
What version of Rust is running on TEST?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does TEST stay online, and is it up right now?
TEST is currently offline, with its last appearance 30 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 29 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto TEST?
Enter client.connect 85.198.104.160:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.