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52,204 players on Rust servers right now 11,737 servers online 3,347 with players on 125 fresh wipes in the last three hours Hell and Heaven: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Hell and Heaven

Offline Hell and Heaven is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,934, the top 70% of all ranked servers.
  • The current map has been up 26d 19h, since Friday 2 October, 04:13 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,934ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Hell and Heaven

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,934 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
321 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
199 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 294 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 293 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
53 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
69 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Hell and Heaven?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

How often does Hell and Heaven wipe, and at what times?

The record holds too few of Hell and Heaven's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 19 hours.

Tags and categories

Where does Hell and Heaven appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Hell and Heaven are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Hell and Heaven carry?

gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list Hell and Heaven publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Hell and Heaven at the moment?

Hell and Heaven reads offline at the moment; the last sighting was 26 days 7 hours ago.

What position does Hell and Heaven hold among Rust servers?

Player hours over seven days put Hell and Heaven at #15,934, in the top 70% of all ranked servers.

Map and rules

What settings and rules does Hell and Heaven run?

No gather rate appears in the name Hell and Heaven. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Hell and Heaven?

The map on Hell and Heaven is procedural, made by the game itself.

Server details

What location is Hell and Heaven in?

Nothing on Hell and Heaven states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 85.204.18.46:28015.

What Rust version is Hell and Heaven on?

The setup on Hell and Heaven is Rust network protocol 2634 and build 166494 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Hell and Heaven up now, and how steady is its uptime?

At the time of this update, Hell and Heaven is down, last seen 26 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.

Getting on

What steps connect you to Hell and Heaven?

Enter client.connect 85.204.18.46:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166494
Build Build: 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.