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87,514 players on Rust servers right now 11,817 servers online 3,688 with players on 401 fresh wipes in the last three hours Name of Server as Shown on the Client Server List: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Name of Server as Shown on the Client Server List

Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,452, the top 69% of all ranked servers.
  • The current map has been up 8d 8h, since Wednesday 21 October, 13:21 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,452ranktop 69%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Name of Server as Shown on the Client Server List

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,452 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 506 on average
201 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
273 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
757 / 800
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
42 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
839 / 900
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 242 on average
662 / 725

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Name of Server as Shown on the Client Server List?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Name of Server as Shown on the Client Server List wipe?

Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 8 days 8 hours have passed since this world was generated.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Name of Server as Shown on the Client Server List fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here: that is the tag list Name of Server as Shown on the Client Server List publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 8 days 4 hours ago.

What position does Name of Server as Shown on the Client Server List hold among Rust servers?

On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #15,452, inside the top 69% of ranked servers.

Map and rules

Which settings and rules are in force on Name of Server as Shown on the Client Server List?

Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on Name of Server as Shown on the Client Server List?

The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.

About the server

What location is Name of Server as Shown on the Client Server List in?

No region is published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.227.203.222:28015.

What version of Rust is running on Name of Server as Shown on the Client Server List?

The setup on Name of Server as Shown on the Client Server List is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it online at the moment?

As of now, Name of Server as Shown on the Client Server List is offline; the last sighting was 8 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 23 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Name of Server as Shown on the Client Server List?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.227.203.222:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.