The count
LiveLive coverage · EU
Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #5,336, the top 24% of all ranked servers, and #1759 in EU.
- The current map has been up 5d 3h, since Friday 23 October, 11:46 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 15:32 UTC, in 2d 0h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,336 today
Rank
daily · 1 is bestTop 24% of all ranked servers, top 60% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 0h
a steady gap
Next wipe Friday 30 October, 15:32 UTC, in 2d 0h. Every 7 days 4 hours · medium confidence
Coming wipes
- 2d 0hFri 30 Oct, 15:32 UTC
- 8d 3hThu 5 Nov, 19:00 UTCFW
- 9d 3hFri 6 Nov, 19:17 UTC
- 16d 7hFri 13 Nov, 23:02 UTC
- 23d 11hSat 21 Nov, 02:48 UTC
- 30d 15hSat 28 Nov, 06:33 UTC
- 36d 3hThu 3 Dec, 19:00 UTCFW
- 37d 18hSat 5 Dec, 10:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 8 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 23 October 2026, 11:46 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 16 October 2026, 08:01 UTC
- Peak
- 4
- Crowd
- halved by day 3
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 8 October 2026, 16:07 UTC
- Peak
- 4
- Crowd
- halved by day 5
- Lasted
- 7.7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 2 October 2026, 12:56 UTC
- Peak
- 5
- Crowd
- halved by day 4
- Lasted
- 6.1 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 25 September 2026, 03:33 UTC
- Peak
- 3
- Crowd
- halved by day 1
- Lasted
- 7.4 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Thursday 17 September 2026, 19:33 UTC
- Peak
- 3
- Crowd
- halved by day 4
- Lasted
- 7.3 days
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 8 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 4.
How often does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] wipe, and at what times?
The recent gap between wipes on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is about 7.3 days. Expect the next wipe on Friday 30 October at 15:32 UTC. The world you are playing on was built 5 days 3 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Which Rust Live Stats filters and lists does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] show up in?
The Rust Live Stats lists that include Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] are 10x Rust servers, live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
How should you read the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): In the server browser it sits under Europe, which Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] at the moment?
Live now: 1 players on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10], out of 100 slots. Averaged across seven days, 0 players; the peak was 2. Between now and 48 hours back, 06:00 UTC drew the most players, 2 on average.
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sit in the server rankings?
Europe places Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] at #1,759; overall it is #5,336, inside the top 24% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Gather rates on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] are 10x, as its name states. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
A procedural map of 3,700 with seed 2090362659, generated by the game, runs on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sit geographically?
By its own EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] sits in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.233.150.44:35010.
Is performance on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] steady?
Server fps averaged 57 over the last 48 hours, with a low of 24. It supported up to 82,608 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,555 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Rust network protocol 2635 and build 168909 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] runs. Steam updates it for you, but your game needs the same protocol to join.
Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] up now, and how steady is its uptime?
At the time of this update, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10] is live. Based on the uptime it reports, the last restart was about 37 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 23.10]?
Enter client.connect 85.233.150.44:35010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: http://cloudrust.ru/.
