The count
LiveLive coverage · EU
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #3,128, the top 14% of all ranked servers, and #1173 in EU.
- The current map has been up 5d 18h, since Friday 23 October, 11:47 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 15:34 UTC, in 1d 9h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,128 today
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 9h
a steady gap
Next wipe Friday 30 October, 15:34 UTC, in 1d 9h. Every 7 days 4 hours · medium confidence
Coming wipes
- 1d 9hFri 30 Oct, 15:34 UTC
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 8d 12hFri 6 Nov, 19:21 UTC
- 15d 16hFri 13 Nov, 23:08 UTC
- 22d 20hSat 21 Nov, 02:54 UTC
- 30d 0hSat 28 Nov, 06:41 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 37d 4hSat 5 Dec, 10:28 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 23 October 2026, 11:47 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 3 players
Friday 16 October 2026, 08:01 UTC
- Peak
- 3
- Crowd
- halved by day 6
- Lasted
- 7.2 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Thursday 8 October 2026, 16:08 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 7.7 days
- Players before
- 0
Wipe
Wipe peaks at 5 players
Friday 2 October 2026, 12:57 UTC
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 6.1 days
- Players before
- 0
Wipe
Wipe peaks at 4 players
Friday 25 September 2026, 03:34 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 7.4 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 19:34 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe peaked 6 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. In the other cases it dropped under half by day 5.5.
On what timetable does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] wipe?
The recent gap between wipes on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is about 7.3 days. Friday 30 October at 15:34 UTC is the date of its next wipe. This world dates from 5 days 18 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] appear in Rust Live Stats lists and filters?
On Rust Live Stats, Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is listed under 10x Rust servers, live now, EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.
What meaning do the tags on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] carry?
These are the tags Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): Expect a wipe each two weeks; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
0 of Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]'s 100 slots are filled right now. Peak over the past week: 6. Average: 1 players. Between now and 48 hours back, 14:00 UTC drew the most players, 3 on average.
Where does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] sit in the server rankings?
Europe places Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] at #1,173; overall it is #3,128, inside the top 14% of ranked servers, by seven-day player hours.
Settings and map
What rules does Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] enforce, and which settings does it use?
The name says it: gathering runs at 10x on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
A procedural map of 3,700 with seed 262731628, generated by the game, runs on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Which region is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] hosted in?
The EU tag on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 85.233.150.44:35015.
Is performance on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] steady?
The average server fps was 57 over the last 48 hours; the lowest was 22. Entity count reached 88,778: buildings, deployables and the rest of the world. The highest memory usage was 3,756 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
The setup on Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] up now, and how steady is its uptime?
Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10] is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
What steps connect you to Cloud #2 [x10|Procedural|LOOT+|KIT|REC|WiPE 23.10]?
Enter client.connect 85.233.150.44:35015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
