The count
LiveLive coverage · Rust server
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,194, the top 32% of all ranked servers.
- The current map has been up 11d 10h, since Friday 16 October, 11:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,194 today
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Friday 16 October 2026, 11:50 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 12:58 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 3 players
Saturday 19 September 2026, 11:22 UTC
- Peak
- 3
- Crowd
- halved by day 9
- Lasted
- 13.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
At their busiest, its recent wipes averaged 2 players. 47 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 5.5.
How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] wipe, and at what times?
No next wipe can be predicted for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 11 days 10 hours.
Tags and filters
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] appear in Rust Live Stats lists and filters?
On Rust Live Stats, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is listed under 2x Rust servers live now and Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How should you read the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
These are the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Live now: 0 players on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], out of 100 slots. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 17:00 UTC drew the most players, 0 on average.
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is #7,194, placing it in the top 32% of ranked servers.
Settings and map
What settings and rules does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] run?
Gather rates on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] are 2x, as its name states. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs a game-generated procedural map: size 3,700, seed 1595316433. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] in?
Nothing on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.233.150.44:35025.
What is performance like on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Server fps averaged 59 over the last 48 hours, with a low of 39. It supported up to 83,952 entities, covering buildings, deployables and all other objects. Up to 3,276 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?
Rust network protocol 2635 and build 168909 on Linux is what Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] up now, and how steady is its uptime?
Right now Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online. About 19 hours ago is when it last restarted, according to its uptime. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?
Enter client.connect 85.233.150.44:35025 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at http://cloudrust.ru/.
