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Live Rust server stats, updated every five minutes.
Rust Live Stats
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45,182 players on Rust servers right now 11,656 servers online 3,070 with players on 110 fresh wipes in the last three hours roleplay: 2 players (offline) Updated every five minutes

Live coverage · Rust server

roleplay

Offline roleplay is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 2 of 2 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,127, the top 55% of all ranked servers.
  • The current map has been up 22d 15h, since Monday 5 October, 09:57 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 17h, with the force wipe.
Join
monthly wipes moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 2 players

2/ 2players now 100% full
07-day averagepeak –
#12,127ranktop 55%
22d agolast wipemonthly schedule
8d 17hnext wipeThu 5 Nov, 19:00 UTC FW

Players on roleplay

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,127 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 17h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
33 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
11 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
6 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 61 on average
53 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 59 on average
84 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
1 / 1000

Quick answers

from the figures on this page

Wipe schedule

When does roleplay wipe?

Estimating roleplay's next wipe relies on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 22 days 15 hours. The tags carry a monthly wipe schedule.

Lists and tags

Which Rust Live Stats filters and lists does roleplay show up in?

On Rust Live Stats, roleplay is listed under Modded Rust servers live now and Rust roleplay servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on roleplay carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which roleplay publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on roleplay right now?

roleplay reads offline at the moment; the last sighting was 20 days 4 hours ago.

Where does roleplay sit in the server rankings?

Player hours over seven days put roleplay at #12,127, in the top 55% of all ranked servers.

Map and rules

Which settings and rules are in force on roleplay?

The name roleplay carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on roleplay?

roleplay uses a procedural map, which the game generates.

Server facts

Which region is roleplay hosted in?

Nothing on roleplay states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 85.233.17.155:28015 is its address.

What version of Rust is running on roleplay?

Rust network protocol 2634 and build 166652 on Windows is what roleplay runs. Steam updates it for you, but your game needs the same protocol to join.

Does roleplay stay online, and is it up right now?

As of now, roleplay is offline; the last sighting was 20 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 7 October 2026.

Getting on

What is the way to connect to roleplay?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.233.17.155:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.