The count
LiveLive coverage · Rust server
locServ47
Key points
- 1 of 20 players are on now, 5% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #5,990, the top 27% of all ranked servers.
- The current map has been up 26d 0h, since Saturday 3 October, 06:17 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on locServ47
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,990 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Saturday 3 October 2026, 06:11 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on locServ47?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 29 hours in.
How often does locServ47 wipe, and at what times?
The record holds too few of locServ47's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days have passed since this world was generated.
Lists and tags
Where does locServ47 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include locServ47 are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for locServ47 signify?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list locServ47 publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on locServ47?
locServ47 is carrying 1 players at the moment, with 20 slots in total. Averaged across seven days, 0 players; the peak was 3. Between now and 48 hours back, 07:00 UTC drew the most players, 1 on average.
Where does locServ47 sit in the server rankings?
Player hours over seven days put locServ47 at #5,990, in the top 27% of all ranked servers.
Settings and map
What settings and rules does locServ47 run?
No gather rate appears in the name locServ47. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is in use on locServ47?
locServ47 runs a game-generated procedural map: size 3,000, seed 3221155. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
Where does locServ47 sit geographically?
No region is published by locServ47. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 85.236.190.20:28015.
How well does locServ47 perform?
It never went below 143 server fps in the last 48 hours, averaging 185. Buildings, deployables and everything else in the world added up to a maximum of 48,485 entities. The highest memory usage was 2,330 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is locServ47 on?
locServ47 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is locServ47, and is it online at the moment?
Right now locServ47 is online. Based on the uptime it reports, the last restart was about 4 days 23 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 23 September 2026.
Getting on
How do you get onto locServ47?
Enter client.connect 85.236.190.20:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.