Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
91,721 players on Rust servers right now 11,904 servers online 4,063 with players on 165 fresh wipes in the last three hours nameserver: 2 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 2 of 15 players are on at the last check, 13% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,318, the top 54% of all ranked servers.
  • The current map has been up 25d 13h, since Friday 2 October, 06:22 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 2 of 15 players

2/ 15players now 13% full
07-day averagepeak –
#12,318ranktop 54%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 504 on average
774 / 825
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 345 on average
47 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 340 on average
134 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
446 / 500
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
261 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 259 on average
199 / 300

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 27 hours in.

On what timetable does nameserver wipe?

nameserver's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 25 days 13 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does nameserver show up in?

The Rust Live Stats lists that include nameserver are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): Slots: 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on nameserver?

nameserver is not online at the moment, having last been seen 24 days 9 hours ago.

What position does nameserver hold among Rust servers?

On player hours for the past seven days, nameserver sits at #12,318, inside the top 54% of ranked servers.

Map and rules

What settings and rules does nameserver run?

Nothing in the name of nameserver states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for nameserver?

nameserver uses a procedural map, which the game generates.

Server details

Which region is nameserver hosted in?

There is no region from nameserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.26.241.11:28015.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.

Is nameserver up now, and how steady is its uptime?

nameserver is currently offline, with its last appearance 24 days 9 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.

Connecting

What steps connect you to nameserver?

Enter client.connect 85.26.241.11:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players Slots: 15.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.