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69,058 players on Rust servers right now 11,802 servers online 3,653 with players on 129 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 15 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,345, the top 70% of all ranked servers.
  • The current map has been up 12d 14h, since Friday 16 October, 07:13 UTC.
  • The next wipe is expected Friday 30 October at 07:13 UTC, in 1d 9h.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 15 players

0/ 15players now 0% full
07-day averagepeak –
#15,345ranktop 70%
12d agolast wipeno schedule published
1d 9hnext wipeFri 30 Oct, 07:13 UTC

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,345 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep6 Oct11 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1d 9h

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 1d 9h. Every other Friday at 07:13 UTC · low confidence

14 daysusual gapbetween real wipes

Coming wipes

  1. 1d 9h
    Fri 30 Oct, 07:13 UTC
  2. 7d 21h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 15d 9h
    Fri 13 Nov, 07:13 UTC
  4. 29d 9h
    Fri 27 Nov, 07:13 UTC
  5. 35d 21h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 43d 9h
    Fri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
14 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 553 on average
504 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
324 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 297 on average
40 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 296 on average
33 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 272 on average
99 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 253 on average
120 / 200

Quick answers

from the figures on this page

Wiping

When does nameserver wipe?

Wipes on nameserver follow a every other Friday at 07:13 UTC pattern. On Friday 30 October at 07:13 UTC its next wipe falls due. This world dates from 12 days 14 hours.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

These are the Rust Live Stats lists nameserver fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What do the tags listed for nameserver signify?

These are the tags nameserver makes public: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on nameserver?

Last seen 8 days 16 hours ago, nameserver is offline right now.

Where does nameserver sit in the server rankings?

On player hours for the past seven days, nameserver sits at #15,345, inside the top 70% of ranked servers.

Map and rules

What rules does nameserver enforce, and which settings does it use?

No gather rate appears in the name nameserver. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is live on nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

What location is nameserver in?

Nothing on nameserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 85.26.241.16:28015.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.

Does nameserver stay online, and is it up right now?

At the time of this update, nameserver is down, last seen 8 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 21 September 2026.

Getting on

How do you get onto nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 85.26.241.16:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.