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56,361 players on Rust servers right now 11,721 servers online 3,397 with players on 136 fresh wipes in the last three hours nameserver: 1 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 1 of 15 players are on at the last check, 7% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,042, the top 59% of all ranked servers.
  • The current map has been up 11d 16h, since Friday 16 October, 07:13 UTC.
  • The next wipe is expected Friday 30 October at 07:13 UTC, in 2d 7h.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 15 players

1/ 15players now 7% full
07-day averagepeak –
#13,042ranktop 59%
11d agolast wipeno schedule published
2d 7hnext wipeFri 30 Oct, 07:13 UTC

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,042 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep5 Oct11 Oct21 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 2d 7h

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 2d 7h. Every other Friday at 07:13 UTC · low confidence

14 daysusual gapbetween real wipes

Coming wipes

  1. 2d 7h
    Fri 30 Oct, 07:13 UTC
  2. 8d 19h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 16d 7h
    Fri 13 Nov, 07:13 UTC
  4. 30d 7h
    Fri 27 Nov, 07:13 UTC
  5. 36d 19h
    Thu 3 Dec, 19:00 UTC
    FW
  6. 44d 7h
    Fri 11 Dec, 07:13 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
14 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
468 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
28 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
48 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
223 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
83 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
93 / 150

Quick answers

from the figures on this page

Wipe schedule

How often does nameserver wipe, and at what times?

Wipes on nameserver follow a every other Friday at 07:13 UTC pattern. Friday 30 October at 07:13 UTC is the date of its next wipe. This world dates from 11 days 16 hours.

Tags and filters

Which Rust Live Stats filters and lists does nameserver show up in?

On Rust Live Stats, nameserver is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for nameserver signify?

These are the tags nameserver makes public: gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on nameserver right now?

nameserver reads offline at the moment; the last sighting was 8 days 12 hours ago.

What position does nameserver hold among Rust servers?

Ranked by seven-day player hours, nameserver is #13,042, placing it in the top 59% of ranked servers.

Settings and map

Which settings and rules are in force on nameserver?

No gather rate appears in the name nameserver. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is off: Valve's anti-cheat.

Which map is in use on nameserver?

nameserver uses a procedural map, which the game generates.

Server facts

What location is nameserver in?

Nothing on nameserver states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.26.241.23:28015 is its address.

What version of Rust is running on nameserver?

nameserver operates on Windows with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Does nameserver stay online, and is it up right now?

nameserver is currently offline, with its last appearance 8 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 23 September 2026.

Connecting

What is the way to connect to nameserver?

Enter client.connect 85.26.241.23:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp15
Max players The slot count is 15.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.