The count
Live coverage · NA
US RustyScape 10x PVE | All Blueprints | Live Events
Offline US RustyScape 10x PVE | All Blueprints | Live Events is not on the server list right now. The figures below are from when it was last seen, 45d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,150, and #1567 in NA.
- The current map has been up 52d 2h, since Monday 7 September, 02:36 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on US RustyScape 10x PVE | All Blueprints | Live Events
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,150 today
Rank
daily · 1 is bestComing up · wipe schedule
Next wipe in 7d 13h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does US RustyScape 10x PVE | All Blueprints | Live Events wipe, and at what times?
The next wipe on US RustyScape 10x PVE | All Blueprints | Live Events is an estimate, drawn from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 52 days 2 hours have passed since this world was generated. The tags carry a monthly wipe schedule.
Lists and tags
Which Rust Live Stats filters and lists does US RustyScape 10x PVE | All Blueprints | Live Events show up in?
These are the Rust Live Stats lists US RustyScape 10x PVE | All Blueprints | Live Events fits: 10x Rust servers, live now, Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
What do the tags listed for US RustyScape 10x PVE | All Blueprints | Live Events signify?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163207 (Build): The game build is 163207; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; NA (North America): North America is the browser listing for this server: that is the tag list US RustyScape 10x PVE | All Blueprints | Live Events publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on US RustyScape 10x PVE | All Blueprints | Live Events?
US RustyScape 10x PVE | All Blueprints | Live Events is not online at the moment, having last been seen 45 days 7 hours ago.
How does US RustyScape 10x PVE | All Blueprints | Live Events compare with other Rust servers in the rankings?
US RustyScape 10x PVE | All Blueprints | Live Events is #1,567 in North America on the past week's player hours, and #15,150 overall in the top – of ranked servers.
Settings and map
What rules does US RustyScape 10x PVE | All Blueprints | Live Events enforce, and which settings does it use?
Read the name for the rate: 10x gathering on US RustyScape 10x PVE | All Blueprints | Live Events. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is in use on US RustyScape 10x PVE | All Blueprints | Live Events?
A procedural map, generated by the game, runs on US RustyScape 10x PVE | All Blueprints | Live Events.
Server facts
Where does US RustyScape 10x PVE | All Blueprints | Live Events sit geographically?
Its NA tag places US RustyScape 10x PVE | All Blueprints | Live Events in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.31.224.23:28415 is its address.
What Rust version is US RustyScape 10x PVE | All Blueprints | Live Events on?
US RustyScape 10x PVE | All Blueprints | Live Events operates on Linux with Rust network protocol 2633 and build 163207. To join, your game must use the same protocol; Steam handles the update for you.
Is US RustyScape 10x PVE | All Blueprints | Live Events up now, and how steady is its uptime?
US RustyScape 10x PVE | All Blueprints | Live Events is currently offline, with its last appearance 45 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to US RustyScape 10x PVE | All Blueprints | Live Events?
Enter client.connect 85.31.224.23:28415 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.