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64,904 players on Rust servers right now 11,832 servers online 3,595 with players on 136 fresh wipes in the last three hours SoftNet: 0 players on now Updated every five minutes

LiveLive coverage · EU

SoftNet

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #8,561, the top 39% of all ranked servers, and #2150 in EU.
  • The current map has been up 25d 19h, since Friday 2 October, 02:28 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
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monthly wipes vanilla

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#8,561ranktop 39% · #2150 in EU
25d agolast wipemonthly schedule
8d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on SoftNet

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,561 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 20h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
296 / 400
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 211 on average
183 / 250
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 187 on average
130 / 350
[EU] Facepunch 1
EU · groups of 8+ · monthly · 154 on average
222 / 400
Magic Rust — Long | Kлaccикa x1 | Pyccкий
EU · groups of 150+ · 1x · monthly · 132 on average
90 / 300
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 128 on average
147 / 225

Quick answers

from the figures on this page

Wipe schedule

How often does SoftNet wipe, and at what times?

An estimate from the force wipe gives SoftNet's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 19 hours. A monthly wipe schedule is published in its tags.

Lists and tags

Who is in charge of SoftNet?

A sftn.eu hostname is published by SoftNet and by 1 other server we track, so expect the same operator behind them.

Where does SoftNet appear in Rust Live Stats lists and filters?

On Rust Live Stats, SoftNet is listed under EU Rust servers, live, Live Rust community servers, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on SoftNet carry?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; EU (Europe): The server browser places this server under Europe: that is the tag list SoftNet publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on SoftNet right now?

SoftNet is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 03:00 UTC, at 1 players on average.

What position does SoftNet hold among Rust servers?

Europe places SoftNet at #2,150; overall it is #8,561, inside the top 39% of ranked servers, by seven-day player hours.

Map and rules

What rules does SoftNet enforce, and which settings does it use?

Nothing in the name of SoftNet states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.

Which map is in use on SoftNet?

Size 4,500, seed 367222608: that is the procedural map the game generates for SoftNet. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Which region is SoftNet hosted in?

By its own EU tag, SoftNet sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.49.251.3:28015.

Is performance on SoftNet steady?

It never went below 23 server fps in the last 48 hours, averaging 72. Entity count reached 114,630: buildings, deployables and the rest of the world. Memory use peaked at 3,773 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is SoftNet on?

Rust network protocol 2635 and build 168909 on Linux is what SoftNet runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is SoftNet, and is it online at the moment?

Right now SoftNet is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 7 October 2026.

How to join

What steps connect you to SoftNet?

Enter client.connect 85.49.251.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Gameplay

^t
Tutorial on Start with Facepunch's tutorial here if you are new.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.