The count
LiveLive coverage · EU
SoftNet
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #8,561, the top 39% of all ranked servers, and #2150 in EU.
- The current map has been up 25d 19h, since Friday 2 October, 02:28 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on SoftNet
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #8,561 today
Rank
daily · 1 is bestTop 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 20h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does SoftNet wipe, and at what times?
An estimate from the force wipe gives SoftNet's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 19 hours. A monthly wipe schedule is published in its tags.
Lists and tags
Who is in charge of SoftNet?
A sftn.eu hostname is published by SoftNet and by 1 other server we track, so expect the same operator behind them.
Where does SoftNet appear in Rust Live Stats lists and filters?
On Rust Live Stats, SoftNet is listed under EU Rust servers, live, Live Rust community servers, Rust tutorial servers: live list and Vanilla Rust servers, live. You will find it on the server list under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
What meaning do the tags on SoftNet carry?
gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): Start with Facepunch's tutorial here if you are new; EU (Europe): The server browser places this server under Europe: that is the tag list SoftNet publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on SoftNet right now?
SoftNet is carrying 0 players at the moment, with 100 slots in total. Averaged across seven days, 0 players; the peak was 1. Peak hour over 48 hours: 03:00 UTC, at 1 players on average.
What position does SoftNet hold among Rust servers?
Europe places SoftNet at #2,150; overall it is #8,561, inside the top 39% of ranked servers, by seven-day player hours.
Map and rules
What rules does SoftNet enforce, and which settings does it use?
Nothing in the name of SoftNet states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is in use on SoftNet?
Size 4,500, seed 367222608: that is the procedural map the game generates for SoftNet. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is SoftNet hosted in?
By its own EU tag, SoftNet sits in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 85.49.251.3:28015.
Is performance on SoftNet steady?
It never went below 23 server fps in the last 48 hours, averaging 72. Entity count reached 114,630: buildings, deployables and the rest of the world. Memory use peaked at 3,773 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is SoftNet on?
Rust network protocol 2635 and build 168909 on Linux is what SoftNet runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is SoftNet, and is it online at the moment?
Right now SoftNet is online. The uptime it reports puts the last restart at about 2 days 1 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
How to join
What steps connect you to SoftNet?
Enter client.connect 85.49.251.3:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.