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34,587 players on Rust servers right now 11,597 servers online 2,830 with players on 59 fresh wipes in the last three hours DEVELOPMENT SERVER: 1 players (offline) Updated every five minutes

Live coverage · EU

DEVELOPMENT SERVER

Offline DEVELOPMENT SERVER is not on the server list right now. The figures below are from when it was last seen, 2d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #11,972, the top 54% of all ranked servers, and #2382 in EU.
  • The current map has been up 2d 13h, since Sunday 25 October, 15:16 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Join
biweekly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
17-day averagepeak 1
#11,972ranktop 54% · #2382 in EU
2d agolast wipebiweekly schedule
8d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players on DEVELOPMENT SERVER

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,972 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Next wipe in 8d 14h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence

5.7 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 8d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 11d 10h
    Sun 8 Nov, 15:16 UTC
  3. 25d 10h
    Sun 22 Nov, 15:16 UTC
  4. 36d 14h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 39d 10h
    Sun 6 Dec, 15:16 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 OctSat 10 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
13.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.6 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
7.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.2 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
3.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
13.7 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 235 on average
95 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
12 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 31 on average
6 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 28 on average
7 / 50
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 28 on average
6 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 26 on average
7 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on DEVELOPMENT SERVER?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does DEVELOPMENT SERVER wipe?

The prediction for DEVELOPMENT SERVER follows its tag, since the record holds too few wipes to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 13 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.

Lists and tags

Which Rust Live Stats filters and lists does DEVELOPMENT SERVER show up in?

The Rust Live Stats lists that include DEVELOPMENT SERVER are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days it appears on the server list.

What meaning do the tags on DEVELOPMENT SERVER carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe, which DEVELOPMENT SERVER publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on DEVELOPMENT SERVER right now?

DEVELOPMENT SERVER is not online at the moment, having last been seen 2 days 10 hours ago. Peak over the past week: 1. Average: 1 players.

Where does DEVELOPMENT SERVER sit in the server rankings?

DEVELOPMENT SERVER is #2,382 in Europe on the past week's player hours, and #11,972 overall in the top 54% of ranked servers.

Settings and map

What settings and rules does DEVELOPMENT SERVER run?

Nothing in the name of DEVELOPMENT SERVER states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

Where does DEVELOPMENT SERVER sit geographically?

By its own EU tag, DEVELOPMENT SERVER sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.61.52.207:28015 is its address.

What version of Rust is running on DEVELOPMENT SERVER?

DEVELOPMENT SERVER operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does DEVELOPMENT SERVER stay online, and is it up right now?

As of now, DEVELOPMENT SERVER is offline; the last sighting was 2 days 10 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to DEVELOPMENT SERVER?

Enter client.connect 85.61.52.207:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp2
Max players Slots: 2.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once every fortnight.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.