The count
Live coverage · EU
DEVELOPMENT SERVER
Offline DEVELOPMENT SERVER is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #11,972, the top 54% of all ranked servers, and #2382 in EU.
- The current map has been up 2d 13h, since Sunday 25 October, 15:16 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 14h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on DEVELOPMENT SERVER
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #11,972 today
Rank
daily · 1 is bestTop 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 14h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 14h. The force wipe · high confidence
Coming wipes
- 8d 14hThu 5 Nov, 19:00 UTCFW
- 11d 10hSun 8 Nov, 15:16 UTC
- 25d 10hSun 22 Nov, 15:16 UTC
- 36d 14hThu 3 Dec, 19:00 UTCFW
- 39d 10hSun 6 Dec, 15:16 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 15:16 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 12 October 2026, 09:04 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 13.3 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Saturday 10 October 2026, 19:51 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 2 October 2026, 22:56 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 7.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 18:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 27 September 2026, 07:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 15:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 13.7 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on DEVELOPMENT SERVER?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does DEVELOPMENT SERVER wipe?
The prediction for DEVELOPMENT SERVER follows its tag, since the record holds too few wipes to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 2 days 13 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does DEVELOPMENT SERVER show up in?
The Rust Live Stats lists that include DEVELOPMENT SERVER are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days it appears on the server list.
What meaning do the tags on DEVELOPMENT SERVER carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): In the server browser it sits under Europe, which DEVELOPMENT SERVER publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on DEVELOPMENT SERVER right now?
DEVELOPMENT SERVER is not online at the moment, having last been seen 2 days 10 hours ago. Peak over the past week: 1. Average: 1 players.
Where does DEVELOPMENT SERVER sit in the server rankings?
DEVELOPMENT SERVER is #2,382 in Europe on the past week's player hours, and #11,972 overall in the top 54% of ranked servers.
Settings and map
What settings and rules does DEVELOPMENT SERVER run?
Nothing in the name of DEVELOPMENT SERVER states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server details
Where does DEVELOPMENT SERVER sit geographically?
By its own EU tag, DEVELOPMENT SERVER sits in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 85.61.52.207:28015 is its address.
What version of Rust is running on DEVELOPMENT SERVER?
DEVELOPMENT SERVER operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
Does DEVELOPMENT SERVER stay online, and is it up right now?
As of now, DEVELOPMENT SERVER is offline; the last sighting was 2 days 10 hours ago. 3 of 168 hours were online in the last 7 full days, giving 2% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to DEVELOPMENT SERVER?
Enter client.connect 85.61.52.207:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.