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63,224 players on Rust servers right now 11,690 servers online 3,459 with players on 121 fresh wipes in the last three hours Eternal Rust | DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Eternal Rust | DEV

Offline Eternal Rust | DEV is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,885, the top 72% of all ranked servers.
  • The current map has been up 26d 15h, since Thursday 1 October, 19:33 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,885ranktop 72%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Eternal Rust | DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,885 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep2 Oct6 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.4 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 37 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
8.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 75 on average
65 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 54 on average
122 / 210
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
10 / 200
Rustico 3
groups of 5 · 8 on average
1 / 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
2 / 200
Bustabar NA PvP - No Wipe - Raid Protection
NA · groups of 5 · 1 on average
0 / 50

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Eternal Rust | DEV?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 37 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

On what timetable does Eternal Rust | DEV wipe?

The record holds too few of Eternal Rust | DEV's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 26 days 15 hours have passed since this world was generated.

Tags and filters

Where does Eternal Rust | DEV appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Eternal Rust | DEV fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Eternal Rust | DEV signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts6 (Group limit): Each team holds 6 at most; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Eternal Rust | DEV publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Eternal Rust | DEV right now?

Last seen 20 days 1 hours ago, Eternal Rust | DEV is offline right now.

How does Eternal Rust | DEV compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Eternal Rust | DEV is #15,885, placing it in the top 72% of ranked servers.

Map and rules

What settings and rules does Eternal Rust | DEV run?

The name Eternal Rust | DEV carries no gather rate. Group size tops out at 6 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Eternal Rust | DEV?

A procedural map, generated by the game, runs on Eternal Rust | DEV.

Server facts

Which region is Eternal Rust | DEV hosted in?

No region is published by Eternal Rust | DEV. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 85.72.131.117:28015.

What Rust version is Eternal Rust | DEV on?

The setup on Eternal Rust | DEV is Rust network protocol 2634 and build 167058 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Eternal Rust | DEV up now, and how steady is its uptime?

As of now, Eternal Rust | DEV is offline; the last sighting was 20 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 23 September 2026.

Connecting

How do you get onto Eternal Rust | DEV?

Enter client.connect 85.72.131.117:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts6
Group limit Each team holds 6 at most.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.