The count
Live coverage · Rust server
Tin & Blood
Offline Tin & Blood is not on the server list right now. The figures below are from when it was last seen, 37d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,515.
- The current map has been up 46d 17h, since Friday 11 September, 20:46 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Tin & Blood
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,515 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Tin & Blood wipe, and at what times?
The record holds too few of Tin & Blood's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 46 days 17 hours.
Tags and categories
Which Rust Live Stats filters and lists does Tin & Blood show up in?
On Rust Live Stats, Tin & Blood is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What do the tags listed for Tin & Blood signify?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Tin & Blood publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is Tin & Blood at the moment?
Tin & Blood reads offline at the moment; the last sighting was 37 days 22 hours ago.
How does Tin & Blood compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Tin & Blood is #15,515, placing it in the top – of ranked servers.
Settings and map
What rules does Tin & Blood enforce, and which settings does it use?
The name Tin & Blood carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Tin & Blood?
Tin & Blood uses a procedural map, which the game generates.
About the server
Which region is Tin & Blood hosted in?
No region is published by Tin & Blood. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 85.72.243.22:35005.
What version of Rust is running on Tin & Blood?
Tin & Blood operates on Linux with Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Tin & Blood, and is it online at the moment?
Tin & Blood is currently offline, with its last appearance 37 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 20 September 2026.
Getting on
How do you get onto Tin & Blood?
Enter client.connect 85.72.243.22:35005 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.