The count
Live coverage · Rust server
#1 Rust LAN-Server | TEST
Offline #1 Rust LAN-Server | TEST is not on the server list right now. The figures below are from when it was last seen, 37d ago.
Key points
- 0 of 25 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 70% of all ranked servers.
- The current map has been up 38d 10h, since Saturday 19 September, 16:42 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 16h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on #1 Rust LAN-Server | TEST
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 8d 16h
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does #1 Rust LAN-Server | TEST wipe?
An estimate from the force wipe gives #1 Rust LAN-Server | TEST's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 38 days 10 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Lists and tags
Which Rust Live Stats filters and lists does #1 Rust LAN-Server | TEST show up in?
The Rust Live Stats lists that include #1 Rust LAN-Server | TEST are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on #1 Rust LAN-Server | TEST?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp25 (Max players): The slot count is 25; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which #1 Rust LAN-Server | TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on #1 Rust LAN-Server | TEST?
#1 Rust LAN-Server | TEST reads offline at the moment; the last sighting was 37 days 6 hours ago.
How does #1 Rust LAN-Server | TEST compare with other Rust servers in the rankings?
Ranked by seven-day player hours, #1 Rust LAN-Server | TEST is #15,478, placing it in the top 70% of ranked servers.
Rules and settings
What rules does #1 Rust LAN-Server | TEST enforce, and which settings does it use?
The name #1 Rust LAN-Server | TEST carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is live on #1 Rust LAN-Server | TEST?
Size 1,500, seed 100816564: that is the procedural map the game generates for #1 Rust LAN-Server | TEST. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is #1 Rust LAN-Server | TEST hosted in?
There is no region from #1 Rust LAN-Server | TEST. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 86.103.4.96:28015.
What version of Rust is running on #1 Rust LAN-Server | TEST?
Rust network protocol 2633 and build 164530 on Windows is what #1 Rust LAN-Server | TEST runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Does #1 Rust LAN-Server | TEST stay online, and is it up right now?
As of now, #1 Rust LAN-Server | TEST is offline; the last sighting was 37 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 20 September 2026.
Getting on
How do you get onto #1 Rust LAN-Server | TEST?
Enter client.connect 86.103.4.96:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.