The count
Live coverage · Rust server
Rust Development Server
Offline Rust Development Server is not on the server list right now. The figures below are from when it was last seen, 15h ago.
Key points
- 1 of 3 players are on at the last check, 33% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #4,901, the top 22% of all ranked servers.
- The current map has been up 5d 13h, since Friday 23 October, 18:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rust Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,901 today
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 23 October 2026, 18:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 22 October 2026, 17:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 14:58 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 20 October 2026, 07:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 17:24 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 17 October 2026, 05:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Rust Development Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Rust Development Server wipe?
Rust Development Server wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 5 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rust Development Server show up in?
On Rust Live Stats, Rust Development Server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on Rust Development Server carry?
These are the tags Rust Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Rust Development Server right now?
Rust Development Server reads offline at the moment; the last sighting was 15 hours ago. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 09:00 UTC drew the most players, 1 on average.
What position does Rust Development Server hold among Rust servers?
Ranked by seven-day player hours, Rust Development Server is #4,901, placing it in the top 22% of ranked servers.
Map and rules
What rules does Rust Development Server enforce, and which settings does it use?
Nothing in the name of Rust Development Server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is off.
Can you tell me the map for Rust Development Server?
The map on Rust Development Server is procedural, made by the game itself.
About the server
What location is Rust Development Server in?
Nothing on Rust Development Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 86.120.159.44:28015.
What Rust version is Rust Development Server on?
The setup on Rust Development Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Rust Development Server up now, and how steady is its uptime?
Rust Development Server is currently offline, with its last appearance 15 hours ago. 49 of 168 hours were online in the last 7 full days, giving 29% uptime. Rust Live Stats has tracked it since 13 October 2026.
Getting on
How do you get onto Rust Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.120.159.44:28015.