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34,356 players on Rust servers right now 11,608 servers online 2,818 with players on 71 fresh wipes in the last three hours Nono Dev Lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Nono Dev Lab

Offline Nono Dev Lab is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,065, the top 65% of all ranked servers.
  • The current map has been up 36d 8h, since Tuesday 22 September, 22:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,065ranktop 65%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Nono Dev Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,065 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Nono Dev Lab?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does Nono Dev Lab wipe?

The record holds too few of Nono Dev Lab's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 36 days 8 hours have passed since this world was generated.

Tags and filters

Where does Nono Dev Lab appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Nono Dev Lab are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Nono Dev Lab signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here: that is the tag list Nono Dev Lab publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Nono Dev Lab?

Nono Dev Lab is not online at the moment, having last been seen 32 days 22 hours ago.

What position does Nono Dev Lab hold among Rust servers?

Player hours over seven days put Nono Dev Lab at #15,065, in the top 65% of all ranked servers.

Settings and map

What rules does Nono Dev Lab enforce, and which settings does it use?

Nothing in the name of Nono Dev Lab states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is off.

Can you tell me the map for Nono Dev Lab?

The map on Nono Dev Lab is procedural, made by the game itself.

About the server

Where does Nono Dev Lab sit geographically?

There is no region from Nono Dev Lab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 86.122.160.121:28015.

What Rust version is Nono Dev Lab on?

Rust network protocol 2633 and build 165217 on Windows is what Nono Dev Lab runs. Steam updates it for you, but your game needs the same protocol to join.

Is Nono Dev Lab up now, and how steady is its uptime?

Nono Dev Lab is currently offline, with its last appearance 32 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 September 2026.

How to join

What steps connect you to Nono Dev Lab?

Enter client.connect 86.122.160.121:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.