The count
LiveLive coverage · Rust server
cdogservers.net - Public
Key points
- 0 of 400 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,426, the top 69% of all ranked servers.
- The current map has been up 8d 17h, since Tuesday 20 October, 00:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on cdogservers.net - Public
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,426 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does cdogservers.net - Public wipe?
Too few wipes are recorded for cdogservers.net - Public to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 8 days 17 hours.
Tags and filters
Where does cdogservers.net - Public appear in Rust Live Stats lists and filters?
On Rust Live Stats, cdogservers.net - Public is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on cdogservers.net - Public?
These are the tags cdogservers.net - Public makes public: gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is cdogservers.net - Public at the moment?
Live now: 0 players on cdogservers.net - Public, out of 400 slots. The seven-day average for this server is 0 players.
What position does cdogservers.net - Public hold among Rust servers?
Player hours over seven days put cdogservers.net - Public at #15,426, in the top 69% of all ranked servers.
Map and rules
What settings and rules does cdogservers.net - Public run?
No gather rate appears in the name cdogservers.net - Public. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is in use on cdogservers.net - Public?
cdogservers.net - Public runs a game-generated procedural map: size 6,000, seed 1337. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Where does cdogservers.net - Public sit geographically?
There is no region from cdogservers.net - Public. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 86.135.82.110:28015.
What is performance like on cdogservers.net - Public?
The average server fps was 92 over the last 48 hours; the lowest was 64. It supported up to 209,347 entities, covering buildings, deployables and all other objects. The highest memory usage was 4,154 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on cdogservers.net - Public?
cdogservers.net - Public operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does cdogservers.net - Public stay online, and is it up right now?
Right now cdogservers.net - Public is online. The uptime it reports puts the last restart at about 18 hours ago. It was online for 137 of 144 hours in the last 6 full days, or 95% of the time. Rust Live Stats has tracked it since 21 October 2026.
Getting on
What steps connect you to cdogservers.net - Public?
Enter client.connect 86.135.82.110:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.