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92,510 players on Rust servers right now 11,847 servers online 3,855 with players on 385 fresh wipes in the last three hours Vehicle Testing: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Vehicle Testing

Offline Vehicle Testing is not on the server list right now. The figures below are from when it was last seen, 37d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,814, the top 60% of all ranked servers.
  • The current map has been up 37d 23h, since Monday 21 September, 16:15 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,814ranktop 60%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Vehicle Testing

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,814 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
470 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
451 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
847 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
58 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
950 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Vehicle Testing?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Vehicle Testing wipe?

Too few wipes are recorded for Vehicle Testing to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 37 days 23 hours.

Tags and categories

Which Rust Live Stats filters and lists does Vehicle Testing show up in?

The Rust Live Stats lists that include Vehicle Testing are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Vehicle Testing?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list Vehicle Testing publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on Vehicle Testing right now?

Last seen 37 days 22 hours ago, Vehicle Testing is offline right now.

What position does Vehicle Testing hold among Rust servers?

Player hours over seven days put Vehicle Testing at #13,814, in the top 60% of all ranked servers.

Settings and map

Which settings and rules are in force on Vehicle Testing?

The name Vehicle Testing carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Vehicle Testing?

The map on Vehicle Testing is procedural, made by the game itself.

Server details

What location is Vehicle Testing in?

Nothing on Vehicle Testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 86.164.122.205:28015.

What version of Rust is running on Vehicle Testing?

Rust network protocol 2633 and build 164530 on Windows is what Vehicle Testing runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Vehicle Testing up now, and how steady is its uptime?

At the time of this update, Vehicle Testing is down, last seen 37 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 21 September 2026.

Connecting

What steps connect you to Vehicle Testing?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.164.122.205:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs164530
Build Build: 164530.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.