The count
Live coverage · Rust server
Survivors 10x - Local Development
Offline Survivors 10x - Local Development is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #7,000, the top 31% of all ranked servers.
- The current map has been up 8d 16h, since Tuesday 20 October, 18:45 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Survivors 10x - Local Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,000 today
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Tuesday 20 October 2026, 18:45 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Survivors 10x - Local Development?
Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 27 hours after it.
When does Survivors 10x - Local Development wipe?
Survivors 10x - Local Development's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 16 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Survivors 10x - Local Development show up in?
On Rust Live Stats, Survivors 10x - Local Development is listed under 10x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x.
What meaning do the tags on Survivors 10x - Local Development carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Survivors 10x - Local Development publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Survivors 10x - Local Development?
Survivors 10x - Local Development reads offline at the moment; the last sighting was 2 days 6 hours ago. Peak over the past week: 3. Average: 0 players.
What position does Survivors 10x - Local Development hold among Rust servers?
On player hours for the past seven days, Survivors 10x - Local Development sits at #7,000, inside the top 31% of ranked servers.
Settings and map
What rules does Survivors 10x - Local Development enforce, and which settings does it use?
Gather rates on Survivors 10x - Local Development are 10x, as its name states. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Survivors 10x - Local Development?
A procedural map, generated by the game, runs on Survivors 10x - Local Development.
Server details
What location is Survivors 10x - Local Development in?
Nothing on Survivors 10x - Local Development states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 86.172.208.118:28015.
What version of Rust is running on Survivors 10x - Local Development?
Survivors 10x - Local Development operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Survivors 10x - Local Development up now, and how steady is its uptime?
As of now, Survivors 10x - Local Development is offline; the last sighting was 2 days 6 hours ago. 45 of 168 hours were online in the last 7 full days, giving 27% uptime. On 19 October 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Survivors 10x - Local Development?
Enter client.connect 86.172.208.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.