The count
Live coverage · Rust server
Cyberbunny Staging Server
Offline Cyberbunny Staging Server is not on the server list right now. The figures below are from when it was last seen, 35d ago.
Key points
- 1 of 20 players are on at the last check, 5% full.
- Over the last seven days it averages 0 players.
- It ranks #13,392, the top 60% of all ranked servers.
- The current map has been up 35d 17h, since Thursday 24 September, 13:41 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Cyberbunny Staging Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,392 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Cyberbunny Staging Server wipe?
The record holds too few of Cyberbunny Staging Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 17 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Cyberbunny Staging Server show up in?
These are the Rust Live Stats lists Cyberbunny Staging Server fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Cyberbunny Staging Server carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set, which Cyberbunny Staging Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Cyberbunny Staging Server right now?
Cyberbunny Staging Server reads offline at the moment; the last sighting was 35 days 13 hours ago.
What position does Cyberbunny Staging Server hold among Rust servers?
On player hours for the past seven days, Cyberbunny Staging Server sits at #13,392, inside the top 60% of ranked servers.
Settings and map
Which settings and rules are in force on Cyberbunny Staging Server?
The name Cyberbunny Staging Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Which map is live on Cyberbunny Staging Server?
A procedural map, generated by the game, runs on Cyberbunny Staging Server.
About the server
Which region is Cyberbunny Staging Server hosted in?
Nothing on Cyberbunny Staging Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 86.191.66.215:28015.
What Rust version is Cyberbunny Staging Server on?
The setup on Cyberbunny Staging Server is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Cyberbunny Staging Server up now, and how steady is its uptime?
At the time of this update, Cyberbunny Staging Server is down, last seen 35 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 24 September 2026.
Connecting
What steps connect you to Cyberbunny Staging Server?
Enter client.connect 86.191.66.215:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.