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72,806 players on Rust servers right now 11,737 servers online 3,664 with players on 128 fresh wipes in the last three hours [EU] Shardfall | PvE MMO | One character, every world: 0 players (offline) Updated every five minutes

Live coverage · Rust server

[EU] Shardfall | PvE MMO | One character, every world

Offline [EU] Shardfall | PvE MMO | One character, every world is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of 400 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,102, the top 70% of all ranked servers.
  • The current map has been up 17d 13h, since Saturday 10 October, 23:51 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 400 players

0/ 400players now 0% full
07-day averagepeak –
#15,102ranktop 70%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [EU] Shardfall | PvE MMO | One character, every world

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,102 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at [EU] Shardfall | PvE MMO | One character, every world?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does [EU] Shardfall | PvE MMO | One character, every world wipe?

[EU] Shardfall | PvE MMO | One character, every world's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does [EU] Shardfall | PvE MMO | One character, every world show up in?

These are the Rust Live Stats lists [EU] Shardfall | PvE MMO | One character, every world fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for [EU] Shardfall | PvE MMO | One character, every world signify?

gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list [EU] Shardfall | PvE MMO | One character, every world publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on [EU] Shardfall | PvE MMO | One character, every world?

[EU] Shardfall | PvE MMO | One character, every world reads offline at the moment; the last sighting was 11 days 22 hours ago.

Where does [EU] Shardfall | PvE MMO | One character, every world sit in the server rankings?

Player hours over seven days put [EU] Shardfall | PvE MMO | One character, every world at #15,102, in the top 70% of all ranked servers.

Rules and settings

What settings and rules does [EU] Shardfall | PvE MMO | One character, every world run?

The name [EU] Shardfall | PvE MMO | One character, every world carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on [EU] Shardfall | PvE MMO | One character, every world?

Size 1,000, seed 2026: that is the procedural map the game generates for [EU] Shardfall | PvE MMO | One character, every world. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is [EU] Shardfall | PvE MMO | One character, every world in?

There is no region tag on [EU] Shardfall | PvE MMO | One character, every world; its name still points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 86.21.233.58:28035.

What Rust version is [EU] Shardfall | PvE MMO | One character, every world on?

Rust network protocol 2634 and build 167398 on Windows is what [EU] Shardfall | PvE MMO | One character, every world runs. To join, your game must use the same protocol; Steam handles the update for you.

Is [EU] Shardfall | PvE MMO | One character, every world up now, and how steady is its uptime?

As of now, [EU] Shardfall | PvE MMO | One character, every world is offline; the last sighting was 11 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 9 October 2026.

Connecting

What is the way to connect to [EU] Shardfall | PvE MMO | One character, every world?

Enter client.connect 86.21.233.58:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp400
Max players 400 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167398
Build Build: 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.