The count
Live coverage · Rust server
[EU] Shardfall | PvE MMO | One character, every world
Offline [EU] Shardfall | PvE MMO | One character, every world is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 400 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,102, the top 70% of all ranked servers.
- The current map has been up 17d 13h, since Saturday 10 October, 23:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU] Shardfall | PvE MMO | One character, every world
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,102 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 10 October 2026, 23:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [EU] Shardfall | PvE MMO | One character, every world?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
On what timetable does [EU] Shardfall | PvE MMO | One character, every world wipe?
[EU] Shardfall | PvE MMO | One character, every world's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 17 days 13 hours.
Lists and tags
Which Rust Live Stats filters and lists does [EU] Shardfall | PvE MMO | One character, every world show up in?
These are the Rust Live Stats lists [EU] Shardfall | PvE MMO | One character, every world fits: EU Rust servers, live and Modded Rust servers live now. Under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for [EU] Shardfall | PvE MMO | One character, every world signify?
gmrust (Game mode): The game mode is standard Rust survival; mp400 (Max players): 400 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list [EU] Shardfall | PvE MMO | One character, every world publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on [EU] Shardfall | PvE MMO | One character, every world?
[EU] Shardfall | PvE MMO | One character, every world reads offline at the moment; the last sighting was 11 days 22 hours ago.
Where does [EU] Shardfall | PvE MMO | One character, every world sit in the server rankings?
Player hours over seven days put [EU] Shardfall | PvE MMO | One character, every world at #15,102, in the top 70% of all ranked servers.
Rules and settings
What settings and rules does [EU] Shardfall | PvE MMO | One character, every world run?
The name [EU] Shardfall | PvE MMO | One character, every world carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on [EU] Shardfall | PvE MMO | One character, every world?
Size 1,000, seed 2026: that is the procedural map the game generates for [EU] Shardfall | PvE MMO | One character, every world. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is [EU] Shardfall | PvE MMO | One character, every world in?
There is no region tag on [EU] Shardfall | PvE MMO | One character, every world; its name still points to Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 86.21.233.58:28035.
What Rust version is [EU] Shardfall | PvE MMO | One character, every world on?
Rust network protocol 2634 and build 167398 on Windows is what [EU] Shardfall | PvE MMO | One character, every world runs. To join, your game must use the same protocol; Steam handles the update for you.
Is [EU] Shardfall | PvE MMO | One character, every world up now, and how steady is its uptime?
As of now, [EU] Shardfall | PvE MMO | One character, every world is offline; the last sighting was 11 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 9 October 2026.
Connecting
What is the way to connect to [EU] Shardfall | PvE MMO | One character, every world?
Enter client.connect 86.21.233.58:28035 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.