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74,645 players on Rust servers right now 11,830 servers online 3,703 with players on 224 fresh wipes in the last three hours Bloodwolves: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Bloodwolves

Offline Bloodwolves is not on the server list right now. The figures below are from when it was last seen, 16d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,866, the top 63% of all ranked servers.
  • The current map has been up 16d 18h, since Monday 12 October, 19:11 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,866ranktop 63%
16d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Bloodwolves

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,866 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
575 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
93 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
87 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
56 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
208 / 225

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Bloodwolves?

The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.

When does Bloodwolves wipe?

The record holds too few of Bloodwolves's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 16 days 18 hours.

Tags and filters

Which Rust Live Stats filters and lists does Bloodwolves show up in?

These are the Rust Live Stats lists Bloodwolves fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Bloodwolves signify?

These are the tags Bloodwolves makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Bloodwolves?

Last seen 16 days 18 hours ago, Bloodwolves is offline right now.

Where does Bloodwolves sit in the server rankings?

On player hours for the past seven days, Bloodwolves sits at #13,866, inside the top 63% of ranked servers.

Map and rules

Which settings and rules are in force on Bloodwolves?

No gather rate appears in the name Bloodwolves. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is live on Bloodwolves?

A procedural map, generated by the game, runs on Bloodwolves.

Server facts

Which region is Bloodwolves hosted in?

No region is published by Bloodwolves. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 86.225.105.163:28015.

What version of Rust is running on Bloodwolves?

Bloodwolves operates on Windows with Rust network protocol 2634 and build 167584. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Bloodwolves up now, and how steady is its uptime?

Bloodwolves is currently offline, with its last appearance 16 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 12 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to Bloodwolves?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 86.225.105.163:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.