The count
LiveLive coverage · Rust server
InternalTrainServer""
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,339, the top 69% of all ranked servers.
- The current map has been up 1d 3h, since Tuesday 27 October, 19:08 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on InternalTrainServer""
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,339 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 19:08 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 18:52 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 19 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Sunday 4 October 2026, 18:21 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 4 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 15:53 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 2.1 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 19:06 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 25 September 2026, 11:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 18:11 UTC
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 7.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on InternalTrainServer""?
At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does InternalTrainServer"" wipe?
InternalTrainServer"" wipes with no fixed pattern, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 hours.
Lists and tags
Where does InternalTrainServer"" appear in Rust Live Stats lists and filters?
On Rust Live Stats, InternalTrainServer"" is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on InternalTrainServer""?
These are the tags InternalTrainServer"" makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is InternalTrainServer"" at the moment?
0 of InternalTrainServer""'s 10 slots are filled right now. Across the past week the average was 0 players.
How does InternalTrainServer"" compare with other Rust servers in the rankings?
Player hours over seven days put InternalTrainServer"" at #15,339, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on InternalTrainServer""?
No gather rate appears in the name InternalTrainServer"". The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Which map is live on InternalTrainServer""?
A procedural map, generated by the game, runs on InternalTrainServer"".
About the server
What location is InternalTrainServer"" in?
There is no region from InternalTrainServer"". Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 87.151.212.210:28015.
What version of Rust is running on InternalTrainServer""?
The setup on InternalTrainServer"" is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
Is InternalTrainServer"" up now, and how steady is its uptime?
InternalTrainServer"" is up and running at this moment. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
How do you get onto InternalTrainServer""?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.151.212.210:28015.