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90,153 players on Rust servers right now 11,869 servers online 3,832 with players on 374 fresh wipes in the last three hours A Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Rust Server

Offline A Rust Server is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,457, the top 67% of all ranked servers.
  • The current map has been up 36d 17h, since Tuesday 22 September, 21:47 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,457ranktop 67%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,457 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
476 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
441 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
739 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
458 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
26 / 250

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on A Rust Server?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does A Rust Server wipe?

Too few wipes are recorded for A Rust Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 36 days 17 hours have passed since this world was generated.

Lists and tags

Where does A Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Rust Server is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on A Rust Server?

gmrust (Game mode): Survival here follows standard Rust; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here: that is the tag list A Rust Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is A Rust Server at the moment?

A Rust Server reads offline at the moment; the last sighting was 36 days 17 hours ago.

How does A Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, A Rust Server is #15,457, placing it in the top 67% of ranked servers.

Settings and map

What settings and rules does A Rust Server run?

The name A Rust Server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is in use on A Rust Server?

A procedural map, generated by the game, runs on A Rust Server.

Server details

What location is A Rust Server in?

Nothing on A Rust Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 87.157.244.29:40003 is its address.

What Rust version is A Rust Server on?

A Rust Server operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is A Rust Server, and is it online at the moment?

A Rust Server is currently offline, with its last appearance 36 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 September 2026.

Getting on

What steps connect you to A Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.157.244.29:40003.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp40
Max players 40 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.