The count
Live coverage · Rust server
Testserver
Offline Testserver is not on the server list right now. The figures below are from when it was last seen, 21d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,966, the top 72% of all ranked servers.
- The current map has been up 26d 8h, since Friday 2 October, 15:19 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,966 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 2 players, 1 in the queue
Friday 2 October 2026, 14:50 UTC
- Peak
- 2 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Testserver?
Recent wipes on this server averaged a peak of 2 players at their busiest. 31 hours after the latest wipe the crowd peaked, with 1 more in the queue.
How often does Testserver wipe, and at what times?
Testserver's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 26 days 8 hours.
Tags and filters
Where does Testserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Testserver fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on Testserver carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list Testserver publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Testserver at the moment?
Last seen 21 days 15 hours ago, Testserver is offline right now.
What position does Testserver hold among Rust servers?
On player hours for the past seven days, Testserver sits at #15,966, inside the top 72% of ranked servers.
Rules and settings
What rules does Testserver enforce, and which settings does it use?
No gather rate appears in the name Testserver. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.
Which map is live on Testserver?
Testserver uses a procedural map, which the game generates.
About the server
What location is Testserver in?
No region is published by Testserver. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 87.167.183.73:28015.
What version of Rust is running on Testserver?
The setup on Testserver is Rust network protocol 2634 and build 166586 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Is Testserver up now, and how steady is its uptime?
At the time of this update, Testserver is down, last seen 21 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 September 2026.
Getting on
What steps connect you to Testserver?
Enter client.connect 87.167.183.73:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.