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52,558 players on Rust servers right now 11,680 servers online 3,201 with players on 137 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players on now Updated every five minutes

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My Rust server | Powered by AMP

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,335, the top 69% of all ranked servers.
  • The current map has been up 18d 3h, since Sunday 11 October, 06:17 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,335ranktop 69%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Rust server | Powered by AMP

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,335 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

22.7 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sun 11 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
22.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
355 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
327 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
33 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
55 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
168 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Rust server | Powered by AMP?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.

When does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 days 3 hours.

Tags and filters

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Rust server | Powered by AMP carry?

These are the tags My Rust server | Powered by AMP makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on My Rust server | Powered by AMP?

0 of My Rust server | Powered by AMP's 100 slots are filled right now. The seven-day average for this server is 0 players.

Where does My Rust server | Powered by AMP sit in the server rankings?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #15,335, inside the top 69% of ranked servers.

Map and rules

What settings and rules does My Rust server | Powered by AMP run?

No gather rate appears in the name My Rust server | Powered by AMP. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.

Which map is in use on My Rust server | Powered by AMP?

Size 4,500, seed 6738: that is the procedural map the game generates for My Rust server | Powered by AMP. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Where does My Rust server | Powered by AMP sit geographically?

No region is published by My Rust server | Powered by AMP. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 87.191.177.53:28017 is its address.

Is performance on My Rust server | Powered by AMP steady?

Server fps averaged 118 over the last 48 hours, with a low of 90. Buildings, deployables and everything else in the world added up to a maximum of 111,790 entities. The highest memory usage was 4,436 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is My Rust server | Powered by AMP on?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is My Rust server | Powered by AMP up now, and how steady is its uptime?

At the time of this update, My Rust server | Powered by AMP is live. Based on the uptime it reports, the last restart was about 5 days 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to My Rust server | Powered by AMP?

Enter client.connect 87.191.177.53:28017 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.