The count
Live coverage · Rust server
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Offline RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is not on the server list right now. The figures below are from when it was last seen, 11d ago.
Key points
- 0 of 200 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,180, the top 70% of all ranked servers.
- The current map has been up 12d 4h, since Friday 16 October, 16:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,180 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 16 October 2026, 16:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 9 October 2026, 16:05 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 7 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 8 October 2026, 21:22 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 16:04 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 6.2 days
- Players before
- 0
Force wipe
Force wipe peaks at 0 players
Thursday 1 October 2026, 23:03 UTC FW
- Peak
- 0
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 20:54 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.1 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 16:05 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 18 September 2026, 16:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.
How often does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf wipe, and at what times?
No next wipe can be predicted for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 12 days 4 hours.
Lists and tags
Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf are 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What meaning do the tags on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is not online at the moment, having last been seen 11 days 23 hours ago.
Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sit in the server rankings?
On player hours for the past seven days, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sits at #15,180, inside the top 70% of ranked servers.
Rules and settings
What settings and rules does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf run?
Read the name for the rate: 2x gathering on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
A procedural map of 4,000 with seed 1172717498, generated by the game, runs on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf sit geographically?
Nothing on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 87.192.103.104:28015.
What version of Rust is running on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
The setup on RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is Rust network protocol 2634 and build 167231 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Does RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf stay online, and is it up right now?
As of now, RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf is offline; the last sighting was 11 days 23 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
How to join
What is the way to connect to RUSTY DUCK 2x | Solo/Duo/Trio/Quad | Modded Vanilla | High Perf?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.192.103.104:28015.
