The count
Live coverage · Rust server
Test
Offline Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #14,318, the top 64% of all ranked servers.
- The current map has been up 3d 16h, since Sunday 25 October, 15:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,318 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 15:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Test?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
How often does Test wipe, and at what times?
The record holds too few of Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 16 hours have passed since this world was generated.
Tags and filters
Where does Test appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on Test carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Test?
Test reads offline at the moment; the last sighting was 3 days 16 hours ago. Peak over the past week: 1. Average: 0 players.
How does Test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Test is #14,318, placing it in the top 64% of ranked servers.
Settings and map
What rules does Test enforce, and which settings does it use?
Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Test?
Test uses a procedural map, which the game generates.
Server details
What location is Test in?
Nothing on Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 87.192.107.253:28015 is its address.
What Rust version is Test on?
Rust network protocol 2635 and build 169082 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Test, and is it online at the moment?
As of now, Test is offline; the last sighting was 3 days 16 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 October 2026.
Getting on
What steps connect you to Test?
Enter client.connect 87.192.107.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.