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Live Rust server stats, updated every five minutes.
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38,895 players on Rust servers right now 11,615 servers online 2,943 with players on 85 fresh wipes in the last three hours Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,318, the top 64% of all ranked servers.
  • The current map has been up 3d 16h, since Sunday 25 October, 15:07 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak 1
#14,318ranktop 64%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,318 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
248 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
172 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
22 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
23 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
78 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

How often does Test wipe, and at what times?

The record holds too few of Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 3 days 16 hours have passed since this world was generated.

Tags and filters

Where does Test appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Test fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Test?

Test reads offline at the moment; the last sighting was 3 days 16 hours ago. Peak over the past week: 1. Average: 0 players.

How does Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Test is #14,318, placing it in the top 64% of ranked servers.

Settings and map

What rules does Test enforce, and which settings does it use?

Nothing in the name of Test states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Test?

Test uses a procedural map, which the game generates.

Server details

What location is Test in?

Nothing on Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 87.192.107.253:28015 is its address.

What Rust version is Test on?

Rust network protocol 2635 and build 169082 on Windows is what Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Test, and is it online at the moment?

As of now, Test is offline; the last sighting was 3 days 16 hours ago. 0 of 72 hours were online in the last 3 full days, giving 0% uptime. Rust Live Stats has tracked it since 25 October 2026.

Getting on

What steps connect you to Test?

Enter client.connect 87.192.107.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs169082
Build The game build is 169082.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.