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41,406 players on Rust servers right now 11,624 servers online 3,010 with players on 84 fresh wipes in the last three hours RaidLab: 200 players (offline) Updated every five minutes

Live coverage · Rust server

RaidLab

Offline RaidLab is not on the server list right now. The figures below are from when it was last seen, 2h ago.

Key points

  • 200 of 50 players are on at the last check, 400% full.
  • Over the last seven days it averages 28 players, with a peak of 201.
  • It ranks #690, the top 3% of all ranked servers.
  • It resets its world every few hours: 10 new worlds this week, none of them a wipe.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 200 of 50 players

200/ 50players now 400% full
287-day averagepeak 201
#690ranktop 3%
resetsno wipes10 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

Players on RaidLab

Players

AveragePeak
010020030040001:0011:0015:0019:0001:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #690 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep22 Oct25 Oct27 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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Lasted
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Players before
0

New world

Peak
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Crowd
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0

New world

Peak
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Crowd
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Players before
100

New world

Peak
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Crowd
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20

New world

Peak
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0

Similar servers

the same kind of game, then region, group limit, rate and wipes
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7 / 300
A Shockbyte Rust Server
groups of 8+ · 2 on average
0 / 40
Warriors
groups of 8+ · 2 on average
2 / 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+
groups of 8+ · 1x · 2 on average
0 / 50
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10
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1 / 300

Quick answers

from the figures on this page

Wiping

How often does RaidLab wipe, and at what times?

No wipe schedule applies to RaidLab: the world is remade every few hours and those resets do not count.

Tags and categories

Which Rust Live Stats filters and lists does RaidLab show up in?

These are the Rust Live Stats lists RaidLab fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Players now: At least 200; Average players: 25+ on average.

How should you read the tags on RaidLab?

These are the tags RaidLab makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is RaidLab at the moment?

RaidLab reads offline at the moment; the last sighting was 2 hours ago. Peak over the past week: 201. Average: 28 players. Peak hour over 48 hours: 02:00 UTC, at 200 players on average.

How does RaidLab compare with other Rust servers in the rankings?

On player hours for the past seven days, RaidLab sits at #690, inside the top 3% of ranked servers.

Map and rules

What settings and rules does RaidLab run?

The name RaidLab carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Can you tell me the map for RaidLab?

RaidLab uses a procedural map, which the game generates.

About the server

What location is RaidLab in?

There is no region from RaidLab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 87.210.143.224:28015.

What Rust version is RaidLab on?

RaidLab operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Is RaidLab up now, and how steady is its uptime?

At the time of this update, RaidLab is down, last seen 2 hours ago. It was online for 102 of 168 hours in the last 7 full days, or 61% of the time. The first sighting by Rust Live Stats was on 15 September 2026.

Connecting

What steps connect you to RaidLab?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.210.143.224:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.