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57,098 players on Rust servers right now 11,670 servers online 3,402 with players on 100 fresh wipes in the last three hours My Server Name: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 22d ago.

Key points

  • 0 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,986, the top 71% of all ranked servers.
  • The current map has been up 22d 21h, since Monday 5 October, 12:40 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 500 players

0/ 500players now 0% full
07-day averagepeak –
#15,986ranktop 71%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
567 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
372 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
37 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
45 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
157 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
76 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on My Server Name?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 22 days 21 hours have passed since this world was generated.

Tags and categories

Where does My Server Name appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for My Server Name signify?

gmrust (Game mode): Survival here follows standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Server Name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on My Server Name right now?

My Server Name reads offline at the moment; the last sighting was 22 days 21 hours ago.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #15,986, inside the top 71% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

What location is My Server Name in?

No region is published by My Server Name. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 87.248.239.212:28015.

What version of Rust is running on My Server Name?

My Server Name operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

Is My Server Name up now, and how steady is its uptime?

As of now, My Server Name is offline; the last sighting was 22 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.

How to join

What is the way to connect to My Server Name?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 87.248.239.212:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.