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42,162 players on Rust servers right now 11,632 servers online 3,029 with players on 90 fresh wipes in the last three hours [RUST][PVE] LianYu 4 ever: 0 players on now Updated every five minutes

LiveLive coverage · EU

[RUST][PVE] LianYu 4 ever

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #9,181, the top 41% of all ranked servers, and #2192 in EU.
  • The current map has been up 25d 20h, since Saturday 3 October, 11:25 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 10h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 2
#9,181ranktop 41% · #2192 in EU
25d agolast wipemonthly schedule
7d 10hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [RUST][PVE] LianYu 4 ever

Players

AveragePeak
0123409:0018:0003:0011:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608009:0018:0003:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #9,181 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Next wipe in 7d 10h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 10h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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46 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
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Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [RUST][PVE] LianYu 4 ever?

At their busiest, its recent wipes averaged 0 players. Peak population on the latest wipe came 0 hours after it.

When does [RUST][PVE] LianYu 4 ever wipe?

Nothing wipes [RUST][PVE] LianYu 4 ever but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 20 hours. Its tags give wipes as monthly.

Tags and filters

Which Rust Live Stats filters and lists does [RUST][PVE] LianYu 4 ever show up in?

The Rust Live Stats lists that include [RUST][PVE] LianYu 4 ever are EU Rust servers, live and Modded Rust servers live now. You will find it on the server list under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on [RUST][PVE] LianYu 4 ever carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts14 (Group limit): Each team holds 14 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which [RUST][PVE] LianYu 4 ever publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on [RUST][PVE] LianYu 4 ever?

[RUST][PVE] LianYu 4 ever is carrying 0 players at the moment, with 40 slots in total. The seven-day average is 0 players, with a peak of 2.

Where does [RUST][PVE] LianYu 4 ever sit in the server rankings?

Europe places [RUST][PVE] LianYu 4 ever at #2,192; overall it is #9,181, inside the top 41% of ranked servers, by seven-day player hours.

Map and rules

What rules does [RUST][PVE] LianYu 4 ever enforce, and which settings does it use?

Nothing in the name of [RUST][PVE] LianYu 4 ever states a gather rate. A group can reach 14 players at most. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on [RUST][PVE] LianYu 4 ever?

[RUST][PVE] LianYu 4 ever runs a game-generated procedural map: size 5,000, seed 86329953. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

What location is [RUST][PVE] LianYu 4 ever in?

Its EU tag places [RUST][PVE] LianYu 4 ever in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 88.152.37.155:28015.

What is performance like on [RUST][PVE] LianYu 4 ever?

Server fps averaged 47 over the last 48 hours, with a low of 7. Entity count reached 164,119: buildings, deployables and the rest of the world. Up to 5,963 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [RUST][PVE] LianYu 4 ever on?

Rust network protocol 2635 and build 168909 on Linux is what [RUST][PVE] LianYu 4 ever runs. Steam updates it for you, but your game needs the same protocol to join.

Is [RUST][PVE] LianYu 4 ever up now, and how steady is its uptime?

[RUST][PVE] LianYu 4 ever is up and running at this moment. The uptime it reports puts the last restart at about 59 minutes ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

What is the way to connect to [RUST][PVE] LianYu 4 ever?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 88.152.37.155:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts14,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts14
Group limit Each team holds 14 at most.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe The server browser places this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.